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fix: prevent garrison update when managing ships
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scripts/scr_ui_manage/scr_ui_manage.gml

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -81,7 +81,7 @@ function load_marines_into_ship(system, ship, units, reload=false) {
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cooldown = 8;
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selecting_ship = -1;
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}
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if (managing == -1) {
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if (managing == -1 && obj_controller.selection_data.purpose != "Ship Management") {
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update_garrison_manage();
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}
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}

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