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fix: make techmarine equipment producible in forges (#487)
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objects/obj_shop/Create_0.gml

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Original file line numberDiff line numberDiff line change
@@ -756,6 +756,7 @@ if (research.armour[1].stealth[0] > 0 && research.armour[1].armour[0] > 1 && obj
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x_mod[i] = 9;
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item[i] = "Servo-harness";
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item_stocked[i] = scr_item_count(item[i]);
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forge_cost[i] = 1500;
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item_cost[i] = 150;
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if (obj_controller.stc_wargear >= 6) {
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forge_cost[i] = 400;
@@ -780,6 +781,7 @@ if (research.armour[1].stealth[0] > 0 && research.armour[1].armour[0] > 1 && obj
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x_mod[i] = 9;
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item[i] = "Servo-arm";
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item_stocked[i] = scr_item_count(item[i]);
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forge_cost[i] = 750;
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item_cost[i] = 30;
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forge_cost[i] = 150;
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if (rene = 1) {

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