forked from PojavLauncherTeam/gl4es
-
Notifications
You must be signed in to change notification settings - Fork 0
34 lines (27 loc) · 1.3 KB
/
main.yml
File metadata and controls
34 lines (27 loc) · 1.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
# This is a basic workflow to help you get started with Actions
name: Build for iOS
# Controls when the action will run.
on: [push, workflow_dispatch]
# A workflow run is made up of one or more jobs that can run sequentially or in parallel
jobs:
# This workflow contains a single job called "build"
build:
# The type of runner that the job will run on
runs-on: macos-latest
# Steps represent a sequence of tasks that will be executed as part of the job
steps:
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it
- uses: actions/checkout@v2
# Runs a set of commands using the runners shell
- name: Build GL4ES
run: |
wget https://github.com/leetal/ios-cmake/raw/master/ios.toolchain.cmake
mkdir build
cd build
cmake .. -G Xcode -DCMAKE_TOOLCHAIN_FILE=ios.toolchain.cmake -DDEFAULT_ES=2 -DNOX11=ON -DNOEGL=ON -DSTATICLIB=OFF -DPLATFORM=OS64 -DENABLE_BITCODE=FALSE -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED="NO" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=NO -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY=""
cmake --build . --config Release --target GL
- name: Upload lib
uses: actions/upload-artifact@v2
with:
name: libGL
path: lib/Release