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List of things to do.

  • Geometry parser for custom entity/player model.
  • Working system that can change models dynamically.
  • Render controllers (TODO: Fixed certain issues with it).
  • Animations parsing and working ingame for custom entity.
  • 50% done: Vanilla bedrock and custom material support for entity.
  • Animations controller & Animate Packet.
  • Emotes - Custom player animations (not a priority)
  • Custom block (if I have enough free time to figure this out).

Things needed to be fixed

  • Animations for custom entity ain't perfect.
  • Fixed certain entity models acting weird asf.