- Geometry parser for custom entity/player model.
- Working system that can change models dynamically.
- Render controllers (TODO: Fixed certain issues with it).
- Animations parsing and working ingame for custom entity.
- 50% done: Vanilla bedrock and custom material support for entity.
- Animations controller & Animate Packet.
- Emotes - Custom player animations (not a priority)
- Custom block (if I have enough free time to figure this out).
- Animations for custom entity ain't perfect.
- Fixed certain entity models acting weird asf.