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API.cs
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206 lines (173 loc) · 6.86 KB
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using KerbalKonstructs.Core;
using KerbalKonstructs.Modules;
using System;
using UnityEngine;
namespace KerbalKonstructs
{
static class API
{
public static Action<GameObject> OnBuildingSpawned = delegate { };
public static string SpawnObject(string modelName)
{
StaticModel model = StaticDatabase.GetModelByName(modelName);
if (model != null)
{
return CareerEditor.instance.SpawnInstance(model, 3f, KerbalKonstructs.instance.GetCurrentBody().transform.InverseTransformPoint(FlightGlobals.ActiveVessel.transform.position));
}
else
{
Log.UserError("API:SpawnObject: Could not find selected KK-Model named: " + modelName);
return null;
}
}
public static void RemoveStatic(string uuid)
{
if (StaticDatabase.instancedByUUID.ContainsKey(uuid))
{
StaticDatabase.instancedByUUID[uuid].Destroy();
}
else
{
Log.UserWarning("API:RemoveObject: Can´t find a static with the UUID: " + uuid);
}
}
public static void HighLightStatic(string uuid, Color color)
{
if (StaticDatabase.instancedByUUID.ContainsKey(uuid))
{
StaticDatabase.instancedByUUID[uuid].HighlightObject(color);
}
else
{
Log.UserWarning("API:Highlight: Can´t find a static with the UUID: " + uuid);
}
}
public static string GetModelTitel(string uuid)
{
if (StaticDatabase.instancedByUUID.ContainsKey(uuid))
{
return StaticDatabase.instancedByUUID[uuid].model.title;
}
else
{
Log.UserWarning("API:GetModelTitel: Can´t find a static with the UUID: " + uuid);
return null;
}
}
public static void SetEditorRange(float newRange)
{
CareerEditor.maxEditorRange = newRange;
}
public static GameObject GetGameObject(string uuid)
{
if (StaticDatabase.instancedByUUID.ContainsKey(uuid))
{
return (StaticDatabase.instancedByUUID[uuid]).gameObject;
}
else
{
Log.UserWarning("API:GetGameObject: Can´t find a static with the UUID: " + uuid);
return null;
}
}
public static string PlaceStatic(string modelName, string bodyName, double lat, double lng, float alt, float rotation, bool isScanable = false)
{
StaticModel model = StaticDatabase.GetModelByName(modelName);
if (model != null)
{
StaticInstance instance = new StaticInstance();
instance.isInSavegame = true;
instance.heighReference = HeightReference.Terrain;
//instance.mesh = UnityEngine.Object.Instantiate(model.prefab);
instance.RadiusOffset = alt;
instance.CelestialBody = ConfigUtil.GetCelestialBody(bodyName);
instance.Group = "SaveGame";
instance.RadialPosition = KKMath.GetRadiadFromLatLng(instance.CelestialBody, lat, lng);
instance.RotationAngle = rotation;
instance.Orientation = Vector3.up;
instance.VisibilityRange = (PhysicsGlobals.Instance.VesselRangesDefault.flying.unload + 3000);
instance.RefLatitude = lat;
instance.RefLongitude = lng;
instance.model = model;
instance.configPath = null;
instance.configUrl = null;
instance.isScanable = isScanable;
instance.Orientate();
return instance.UUID;
}
Log.UserError("API:PlaceStatic: StaticModel not found in Database: " + modelName);
return null;
}
public static bool AddEnterTriggerCallback(string uuid, Action<Part> myFunction)
{
if (StaticDatabase.instancedByUUID.ContainsKey(uuid))
{
//do stuff
StaticInstance instance = StaticDatabase.instancedByUUID[uuid];
KKCallBack controller = instance.gameObject.GetComponent<KKCallBack>();
if (controller == null)
{
Log.UserWarning("API:AddEnterTriggerCallback: Can´t find a CallBack controller");
return false;
}
controller.RegisterEnterFunc(myFunction);
return true;
}
else
{
Log.UserWarning("API:AddEnterTriggerCallback: Can´t find a static with the UUID: " + uuid);
return false;
}
}
public static bool AddStayTriggerCallback(string uuid, Action<Part> myFunction)
{
if (StaticDatabase.instancedByUUID.ContainsKey(uuid))
{
//do stuff
StaticInstance instance = StaticDatabase.instancedByUUID[uuid];
KKCallBack controller = instance.gameObject.GetComponent<KKCallBack>();
if (controller == null)
{
Log.UserWarning("API:AddStayTriggerCallback: Can´t find a CallBack controller");
return false;
}
controller.RegisterStayFunc(myFunction);
return true;
}
else
{
Log.UserWarning("API:AddStayTriggerCallback: Can´t find a static with the UUID: " + uuid);
return false;
}
}
public static bool AddExitTriggerCallback(string uuid, Action<Part> myFunction)
{
if (StaticDatabase.instancedByUUID.ContainsKey(uuid))
{
//do stuff
StaticInstance instance = StaticDatabase.instancedByUUID[uuid];
KKCallBack controller = instance.gameObject.GetComponent<KKCallBack>();
if (controller == null)
{
Log.UserWarning("API:AddExitTriggerCallback: Can´t find a CallBack controller");
return false;
}
controller.RegisterExitFunc(myFunction);
return true;
}
else
{
Log.UserWarning("API:AddExitTriggerCallback: Can´t find a static with the UUID: " + uuid);
return false;
}
}
public static void RegisterOnBuildingSpawned(Action<GameObject> action)
{
OnBuildingSpawned += action;
}
public static void UnregisterOnBuildingSpawned(Action<GameObject> action)
{
OnBuildingSpawned -= action;
}
}
}