[A8UNorm] Fixed support for A8UNorm texture format in OpenGL and Vulk… #1264
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| name: Apple iOS | |
| on: | |
| push: | |
| branches: [ "master" ] | |
| pull_request: | |
| branches: [ "master" ] | |
| jobs: | |
| build_ios: | |
| strategy: | |
| matrix: | |
| lib: [Shared, Static] | |
| config: [Release, Debug] | |
| fail-fast: false | |
| runs-on: macos-latest | |
| env: | |
| DEPLOYMENT_TARGET: 13.0 | |
| README: ${{ github.workspace }}/README.txt | |
| GAUSSIAN_LIB_DIR: external/GaussianLib/include | |
| steps: | |
| - name: Checkout Repository | |
| uses: actions/checkout@v4 | |
| with: | |
| submodules: recursive | |
| - name: Configure CMake | |
| run: > | |
| cmake -S . -B ${{github.workspace}}/iOS-arm64 | |
| -DCMAKE_SYSTEM_NAME=iOS | |
| -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" | |
| -DCMAKE_OSX_DEPLOYMENT_TARGET=${{ env.DEPLOYMENT_TARGET }} | |
| -DCMAKE_IOS_INSTALL_COMBINED=ON | |
| -DCMAKE_BUILD_TYPE=${{ matrix.config }} | |
| -DLLGL_BUILD_STATIC_LIB=${{ matrix.lib == 'Static' && 'ON' || 'OFF' }} | |
| -DLLGL_BUILD_RENDERER_OPENGLES3=ON | |
| -DLLGL_BUILD_RENDERER_METAL=ON | |
| -DLLGL_BUILD_EXAMPLES=ON | |
| -DGaussLib_INCLUDE_DIR:STRING="${{ env.GAUSSIAN_LIB_DIR }}" | |
| - name: Build | |
| run: | | |
| cmake --build ${{github.workspace}}/iOS-arm64 --config ${{ matrix.config }} | |
| CURRENT_TIME=$(date) | |
| echo "LLGL built with Xcode for iOS on $CURRENT_TIME." > ${{ env.README }} | |
| - name: Upload Binaries | |
| uses: actions/upload-artifact@v4 | |
| if: matrix.lib == 'Shared' && matrix.config == 'Release' | |
| with: | |
| name: LLGL-iOS-${{ matrix.config }}-arm64 | |
| path: | | |
| ${{ env.README }} | |
| ${{ github.workspace }}/iOS-arm64/build/libLLGL*.dylib | |
| ${{ github.workspace }}/iOS-arm64/build/libLLGL*.dylib.dSYM | |
| ${{ github.workspace }}/iOS-arm64/build/Example_*.app | |
| ${{ github.workspace }}/iOS-arm64/build/Example_*.app.dSYM | |