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package main
import (
"context"
"errors"
"flag"
"fmt"
"net"
"os"
"os/signal"
"path/filepath"
"runtime/debug"
"strings"
"syscall"
"time"
"erupe-ce/common/gametime"
cfg "erupe-ce/config"
"erupe-ce/server/api"
"erupe-ce/server/channelserver"
"erupe-ce/server/discordbot"
"erupe-ce/server/entranceserver"
"erupe-ce/server/migrations"
"erupe-ce/server/setup"
"erupe-ce/server/signserver"
"github.com/jmoiron/sqlx"
"github.com/lib/pq"
"go.uber.org/zap"
)
// Temporary DB auto clean on startup for quick development & testing.
func cleanDB(db *sqlx.DB) {
_ = db.MustExec("DELETE FROM guild_characters")
_ = db.MustExec("DELETE FROM guilds")
_ = db.MustExec("DELETE FROM characters")
_ = db.MustExec("DELETE FROM users")
}
var Commit = func() string {
if info, ok := debug.ReadBuildInfo(); ok {
for _, setting := range info.Settings {
if setting.Key == "vcs.revision" {
return setting.Value[:7]
}
}
}
return "unknown"
}
func setupDiscordBot(config *cfg.Config, logger *zap.Logger) *discordbot.DiscordBot {
bot, err := discordbot.NewDiscordBot(discordbot.Options{
Logger: logger,
Config: config,
})
if err != nil {
preventClose(config, fmt.Sprintf("Discord: Failed to start, %s", err.Error()))
}
// Discord bot
err = bot.Start()
if err != nil {
preventClose(config, fmt.Sprintf("Discord: Failed to start, %s", err.Error()))
}
if err = bot.RegisterCommands(); err != nil {
preventClose(config, fmt.Sprintf("Discord: Failed to start, %s", err.Error()))
}
return bot
}
func main() {
runSetup := flag.Bool("setup", false, "Launch the setup wizard (even if config.json exists)")
flag.Parse()
var err error
var zapLogger *zap.Logger
zapLogger, _ = zap.NewDevelopment()
defer func() { _ = zapLogger.Sync() }()
logger := zapLogger.Named("main")
if *runSetup {
logger.Info("Launching setup wizard (--setup)")
if err := setup.Run(logger.Named("setup"), 8080); err != nil {
logger.Fatal("Setup wizard failed", zap.Error(err))
}
}
config, cfgErr := cfg.LoadConfig()
if cfgErr != nil {
if _, err := os.Stat("config.json"); os.IsNotExist(err) {
logger.Info("No config.json found, launching setup wizard")
if err := setup.Run(logger.Named("setup"), 8080); err != nil {
logger.Fatal("Setup wizard failed", zap.Error(err))
}
config, cfgErr = cfg.LoadConfig()
if cfgErr != nil {
logger.Fatal("Config still invalid after setup", zap.Error(cfgErr))
}
} else {
preventClose(config, fmt.Sprintf("Failed to load config: %s", cfgErr.Error()))
}
}
logger.Info(fmt.Sprintf("Starting Erupe (9.4.0-dev-%s)", Commit()))
logger.Info(fmt.Sprintf("Client Mode: %s (%d)", config.ClientMode, config.RealClientMode))
if config.Database.Password == "" {
preventClose(config, "Database password is blank")
}
if net.ParseIP(config.Host) == nil {
ips, _ := net.LookupIP(config.Host)
for _, ip := range ips {
if ip != nil {
config.Host = ip.String()
break
}
}
if net.ParseIP(config.Host) == nil {
preventClose(config, "Invalid host address")
}
}
// Discord bot
var discordBot *discordbot.DiscordBot = nil
if config.Discord.Enabled {
discordBot = setupDiscordBot(config, logger)
logger.Info("Discord: Started successfully")
} else {
logger.Info("Discord: Disabled")
}
// Create the postgres DB pool.
connectString := fmt.Sprintf(
"host='%s' port='%d' user='%s' password='%s' dbname='%s' sslmode=disable",
config.Database.Host,
config.Database.Port,
config.Database.User,
config.Database.Password,
config.Database.Database,
)
db, err := sqlx.Open("postgres", connectString)
if err != nil {
preventClose(config, fmt.Sprintf(
"Database: Failed to open connection to %s:%d\nError: %s",
config.Database.Host, config.Database.Port, err.Error(),
))
}
// Test the DB connection.
err = db.Ping()
if err != nil {
dbAddr := fmt.Sprintf("%s:%d", config.Database.Host, config.Database.Port)
var hint string
var pqErr *pq.Error
var netErr *net.OpError
switch {
case errors.As(err, &netErr):
hint = fmt.Sprintf(
"Database: PostgreSQL is not reachable at %s\n"+
" Check that PostgreSQL is running: systemctl status postgresql (or docker ps)\n"+
" Using Docker? Run: cd docker && docker compose up db -d",
dbAddr,
)
case errors.As(err, &pqErr) && pqErr.Code == "28P01":
hint = fmt.Sprintf(
"Database: Wrong password for user '%s' at %s\n"+
" Update Database.Password in config.json to match your PostgreSQL password.",
config.Database.User, dbAddr,
)
case errors.As(err, &pqErr) && pqErr.Code == "3D000":
hint = fmt.Sprintf(
"Database: Database '%s' does not exist on %s\n"+
" Create it with: createdb -U %s %s",
config.Database.Database, dbAddr,
config.Database.User, config.Database.Database,
)
default:
hint = fmt.Sprintf("Database: Failed to connect to %s — %s", dbAddr, err.Error())
}
preventClose(config, hint)
}
// Configure connection pool to avoid exhausting PostgreSQL under load.
db.SetMaxOpenConns(50)
db.SetMaxIdleConns(10)
db.SetConnMaxLifetime(5 * time.Minute)
db.SetConnMaxIdleTime(2 * time.Minute)
logger.Info("Database: Started successfully")
// Run database migrations
verBefore, _ := migrations.Version(db)
applied, migErr := migrations.Migrate(db, logger.Named("migrations"))
if migErr != nil {
preventClose(config, fmt.Sprintf("Database migration failed: %s", migErr.Error()))
}
if applied > 0 {
ver, _ := migrations.Version(db)
logger.Info(fmt.Sprintf("Database: Applied %d migration(s), now at version %d", applied, ver))
}
// Auto-apply seed data on a fresh database so users who skip the wizard
// still get shops, events, and gacha. Seed files use ON CONFLICT DO NOTHING
// so this is safe to run even if data already exists.
if verBefore == 0 && applied > 0 {
seedApplied, seedErr := migrations.ApplySeedData(db, logger.Named("migrations"))
if seedErr != nil {
logger.Warn(fmt.Sprintf("Seed data failed: %s", seedErr.Error()))
} else if seedApplied > 0 {
logger.Info(fmt.Sprintf("Database: Applied %d seed data file(s)", seedApplied))
}
}
// Pre-compute all server IDs this instance will own, so we only
// delete our own rows (safe for multi-instance on the same DB).
var ownedServerIDs []string
{
si := 0
for _, ee := range config.Entrance.Entries {
ci := 0
for range ee.Channels {
sid := (4096 + si*256) + (16 + ci)
ownedServerIDs = append(ownedServerIDs, fmt.Sprint(sid))
ci++
}
si++
}
}
// Clear stale data scoped to this instance's server IDs
if len(ownedServerIDs) > 0 {
idList := strings.Join(ownedServerIDs, ",")
if config.DebugOptions.ProxyPort == 0 {
if _, err := db.Exec("DELETE FROM sign_sessions WHERE server_id IN (" + idList + ")"); err != nil {
logger.Warn("Failed to clear stale sign sessions", zap.Error(err))
}
}
if _, err := db.Exec("DELETE FROM servers WHERE server_id IN (" + idList + ")"); err != nil {
logger.Warn("Failed to clear stale server entries", zap.Error(err))
}
}
if _, err := db.Exec(`UPDATE guild_characters SET treasure_hunt=NULL`); err != nil {
logger.Warn("Failed to reset treasure hunts", zap.Error(err))
}
// Clean the DB if the option is on.
if config.DebugOptions.CleanDB {
logger.Info("Database: Started clearing...")
cleanDB(db)
logger.Info("Database: Finished clearing")
}
logger.Info(fmt.Sprintf("Server Time: %s", gametime.Adjusted().String()))
// Warn if quest files are missing — clients crash without them.
questPath := filepath.Join(config.BinPath, "quests")
if entries, err := os.ReadDir(questPath); err != nil || len(entries) == 0 {
logger.Warn("No quest files found in " + questPath)
logger.Warn("Download quest/scenario files from: https://files.catbox.moe/xf0l7w.7z")
logger.Warn("Extract into your BinPath directory (default: bin/)")
logger.Warn("Without these files, quests will not load and clients will crash.")
}
// Now start our server(s).
// Entrance server.
var entranceServer *entranceserver.Server
if config.Entrance.Enabled {
entranceServer = entranceserver.NewServer(
&entranceserver.Config{
Logger: logger.Named("entrance"),
ErupeConfig: config,
DB: db,
})
err = entranceServer.Start()
if err != nil {
preventClose(config, fmt.Sprintf("Entrance: Failed to start, %s", err.Error()))
}
logger.Info("Entrance: Started successfully")
} else {
logger.Info("Entrance: Disabled")
}
// Sign server.
var signServer *signserver.Server
if config.Sign.Enabled {
signServer = signserver.NewServer(
&signserver.Config{
Logger: logger.Named("sign"),
ErupeConfig: config,
DB: db,
})
err = signServer.Start()
if err != nil {
preventClose(config, fmt.Sprintf("Sign: Failed to start, %s", err.Error()))
}
logger.Info("Sign: Started successfully")
} else {
logger.Info("Sign: Disabled")
}
// New Sign server
var ApiServer *api.APIServer
if config.API.Enabled {
ApiServer = api.NewAPIServer(
&api.Config{
Logger: logger.Named("sign"),
ErupeConfig: config,
DB: db,
})
err = ApiServer.Start()
if err != nil {
preventClose(config, fmt.Sprintf("API: Failed to start, %s", err.Error()))
}
logger.Info("API: Started successfully")
} else {
logger.Info("API: Disabled")
}
var channels []*channelserver.Server
if config.Channel.Enabled {
channelQuery := ""
si := 0
ci := 0
count := 1
seenPorts := make(map[uint16]string)
for j, ee := range config.Entrance.Entries {
for i, ce := range ee.Channels {
sid := (4096 + si*256) + (16 + ci)
if !ce.IsEnabled() {
logger.Info(fmt.Sprintf("Channel %d (%d): Disabled via config", count, ce.Port))
ci++
count++
continue
}
if prev, exists := seenPorts[ce.Port]; exists {
preventClose(config, fmt.Sprintf("Channel %d: port %d already used by %s", count, ce.Port, prev))
ci++
count++
continue
}
seenPorts[ce.Port] = fmt.Sprintf("channel %d", count)
c := *channelserver.NewServer(&channelserver.Config{
ID: uint16(sid),
Logger: logger.Named("channel-" + fmt.Sprint(count)),
ErupeConfig: config,
DB: db,
DiscordBot: discordBot,
})
if ee.IP == "" {
c.IP = config.Host
} else {
c.IP = ee.IP
}
c.Port = ce.Port
c.GlobalID = fmt.Sprintf("%02d%02d", j+1, i+1)
err = c.Start()
if err != nil {
preventClose(config, fmt.Sprintf("Channel: Failed to start, %s", err.Error()))
} else {
channelQuery += fmt.Sprintf(
`INSERT INTO servers (server_id, current_players, world_name, world_description, land) VALUES (%d, 0, '%s', '%s', %d);`,
sid, ee.Name, ee.Description, i+1,
)
channels = append(channels, &c)
logger.Info(fmt.Sprintf("Channel %d (%d): Started successfully", count, ce.Port))
count++
}
ci++
}
ci = 0
si++
}
// Register all servers in DB
_ = db.MustExec(channelQuery)
registry := channelserver.NewLocalChannelRegistry(channels)
for _, c := range channels {
c.Registry = registry
}
}
logger.Info("Finished starting Erupe")
// Wait for exit or interrupt with ctrl+C.
sig := make(chan os.Signal, 2)
signal.Notify(sig, os.Interrupt, syscall.SIGTERM)
<-sig
// Phase 1: stop accepting new connections immediately so players seeing
// the countdown cannot start fresh quests at T-1.
if config.Channel.Enabled {
for _, c := range channels {
c.Shutdown()
}
}
if !config.DisableShutdownCountdown {
countdown := config.ShutdownCountdownSeconds
if countdown <= 0 {
countdown = 10
}
for i := 0; i < countdown; i++ {
message := fmt.Sprintf("Shutting down in %d...", countdown-i)
for _, c := range channels {
c.BroadcastChatMessage(message)
}
logger.Info(message)
select {
case <-sig:
logger.Info("Second signal received, forcing shutdown")
os.Exit(1)
case <-time.After(time.Second):
}
}
}
if config.Channel.Enabled {
// Phase 2: passive drain — give active sessions (mid-quest players)
// up to ShutdownDrainSeconds to disconnect on their own.
drainSecs := config.ShutdownDrainSeconds
if drainSecs < 0 {
drainSecs = 0
}
if drainSecs > 0 {
passiveCtx, passiveCancel := context.WithTimeout(context.Background(), time.Duration(drainSecs)*time.Second)
// A second signal cancels the passive drain so the force-close
// phase runs immediately.
go func() {
select {
case <-sig:
logger.Info("Second signal received, skipping passive drain")
passiveCancel()
case <-passiveCtx.Done():
}
}()
for _, c := range channels {
c.DrainPassive(passiveCtx)
}
passiveCancel()
}
// Phase 3: force-close any stragglers so logoutPlayer runs and saves.
drainCtx, drainCancel := context.WithTimeout(context.Background(), 30*time.Second)
defer drainCancel()
for _, c := range channels {
c.ShutdownAndDrain(drainCtx)
}
}
if config.Sign.Enabled {
signServer.Shutdown()
}
if config.API.Enabled {
ApiServer.Shutdown()
}
if config.Entrance.Enabled {
entranceServer.Shutdown()
}
time.Sleep(1 * time.Second)
}
func wait() {
for {
time.Sleep(time.Millisecond * 100)
}
}
func preventClose(config *cfg.Config, text string) {
if config != nil && config.DisableShutdownCountdown {
os.Exit(0)
}
fmt.Println("\nFailed to start Erupe:\n" + text)
go wait()
fmt.Println("\nPress Enter/Return to exit...")
_, _ = fmt.Scanln()
os.Exit(0)
}