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Stream.h
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55 lines (45 loc) · 1.35 KB
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/*
* SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: LicenseRef-NvidiaProprietary
*
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
* property and proprietary rights in and to this material, related
* documentation and any modifications thereto. Any use, reproduction,
* disclosure or distribution of this material and related documentation
* without an express license agreement from NVIDIA CORPORATION or
* its affiliates is strictly prohibited.
*/
#pragma once
#include <libntc/ntc.h>
#include <cstdio>
namespace ntc
{
class FileStream : public IStream
{
public:
FileStream(FILE* file);
~FileStream() override;
bool Read(void* dst, size_t size) override;
bool Write(const void* src, size_t size) override;
bool Seek(uint64_t offset) override;
uint64_t Tell() override;
uint64_t Size() override;
private:
FILE* m_file;
};
class MemoryStream : public IStream
{
public:
MemoryStream(uint8_t* data, size_t size, bool readonly);
bool Read(void* dst, size_t size) override;
bool Write(const void* src, size_t size) override;
bool Seek(uint64_t offset) override;
uint64_t Tell() override;
uint64_t Size() override;
private:
uint8_t* m_data;
size_t m_size;
size_t m_ptr;
bool m_readonly;
};
}