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Cleaned up UI
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TabletopTweaks-Reworks/Patches/MythicAbilities.cs

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Original file line numberDiff line numberDiff line change
@@ -315,6 +315,7 @@ static void PatchUnrelentingAssault() {
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});
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UnrelentingAssaultEffectBuff.TemporaryContext(bp => {
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bp.SetName(UnrelentingAssault.m_DisplayName);
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bp.m_Flags |= BlueprintBuff.Flags.HiddenInUi;
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bp.SetComponents();
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bp.AddComponent<WeaponAttackTypeDamageBonus>(c => {
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c.Type = WeaponRangeType.Melee;

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