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lines changed Original file line number Diff line number Diff line change @@ -41,21 +41,21 @@ const char *GetVersionString();
4141
4242/** Lots of different version numbers **/
4343
44- #define VERSIONSTR "4.11.2 "
44+ #define VERSIONSTR "4.11.3 "
4545
4646// The version as seen in the Windows resource
47- #define RC_FILEVERSION 4,11,2 ,0
48- #define RC_PRODUCTVERSION 4,11,2 ,0
47+ #define RC_FILEVERSION 4,11,3 ,0
48+ #define RC_PRODUCTVERSION 4,11,3 ,0
4949#define RC_PRODUCTVERSION2 VERSIONSTR
5050// These are for content versioning.
5151#define VER_MAJOR 4
5252#define VER_MINOR 11
53- #define VER_REVISION 2
53+ #define VER_REVISION 3
5454
5555// This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number!
5656#define ENG_MAJOR 4
5757#define ENG_MINOR 11
58- #define ENG_REVISION 2
58+ #define ENG_REVISION 3
5959
6060// Version identifier for network games.
6161// Bump it every time you do a release unless you're certain you
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