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Irrlicht for Marmalade

I took current OpenGL ES branch of Irrlicht (#4908), Ricky Taylor's Marmalade patch and update it to current Irrlicht and Marmalade.

I ported few samples (just rename mainXX.cpp to main.cpp). Most of the features works, except per vertex lighting (although per pixel lighting DO!).

However I found the Irrlicht is not what I'm searching for, so I'm abandoning it. Various reasons.

Maybe someone find it usefull to use the port, so I'm giving it to public.