更多版本日志以及IDE的下载,请前往LayaAir官网:https://layaair.com/#/engineDownload
BUG Fixes
Engine
- Fixed an issue where multiple Skeleton instances operated on the same Graphics command stream, causing rendering commands to overwrite each other and resulting in no animation being displayed.
- Fixed an incorrect version check for Spine 4.1 and above.
- Fixed a bug where, when texture wrap mode was set to Repeat and a compressed format was selected on mobile platforms, publishing to WeChat would report a missing file.
- Fixed an issue where bold fonts could be clipped due to insufficient width.
- Fixed a bug where background music playback incorrectly used the sound effect volume settings.
- Fixed a bug where enabling statistics and setting the screen mode to Vertical would cause an error.
- Fixed a bug where the Native engine could crash under the
New UIsystem. - Fixed a bug where placeholder text in input components did not support internationalization.
IDE
- Fixed an issue where the resource dependency panel did not follow width changes, causing the Replace button to be partially hidden under default width.
New Features & Optimizations
- Added: Shortcut key support for all scene preview and run features, making it convenient to quickly switch between current scene and startup scene.
- Improved: Input fields no longer support internationalization settings; the input field’s internationalization option has been disabled.
- Improved: Cameras in scenes now automatically enable the
3Dpost-processing library when adding post-processing effects. - Improved: The new
UIlist click event (UIEvent.ClickItem) now provides a second callback parameter for the current event object.