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LayaAir 3.3.5 Engine Library

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@LayaCharley LayaCharley released this 04 Dec 08:20
· 6 commits to LayaAir_3.3 since this release

更多版本日志以及IDE的下载,请前往LayaAir官网:https://layaair.com/#/engineDownload

BUG Fixes

Engine

  1. Fixed an issue where multiple Skeleton instances operated on the same Graphics command stream, causing rendering commands to overwrite each other and resulting in no animation being displayed.
  2. Fixed an incorrect version check for Spine 4.1 and above.
  3. Fixed a bug where, when texture wrap mode was set to Repeat and a compressed format was selected on mobile platforms, publishing to WeChat would report a missing file.
  4. Fixed an issue where bold fonts could be clipped due to insufficient width.
  5. Fixed a bug where background music playback incorrectly used the sound effect volume settings.
  6. Fixed a bug where enabling statistics and setting the screen mode to Vertical would cause an error.
  7. Fixed a bug where the Native engine could crash under the New UI system.
  8. Fixed a bug where placeholder text in input components did not support internationalization.

IDE

  1. Fixed an issue where the resource dependency panel did not follow width changes, causing the Replace button to be partially hidden under default width.

New Features & Optimizations

  1. Added: Shortcut key support for all scene preview and run features, making it convenient to quickly switch between current scene and startup scene.
  2. Improved: Input fields no longer support internationalization settings; the input field’s internationalization option has been disabled.
  3. Improved: Cameras in scenes now automatically enable the 3D post-processing library when adding post-processing effects.
  4. Improved: The new UI list click event (UIEvent.ClickItem) now provides a second callback parameter for the current event object.