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[liabru] corrected some of the param types before merge
Conflicts:
src/body/Body.js
src/collision/Resolver.js
src/render/Render.js
src/render/RenderPixi.js
* When passed via `Body.create`, the verticies are translated relative to `body.position` (i.e. world-space, and constantly updated by `Body.update` during simulation).
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* When passed via `Body.create`, the vertices are translated relative to `body.position` (i.e. world-space, and constantly updated by `Body.update` during simulation).
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* The `Vector` objects are also augmented with additional properties required for efficient collision detection.
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* Other properties such as `inertia` and `bounds` are automatically calculated from the passed vertices (unless provided via `options`).
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