@@ -17,7 +17,6 @@ var Sleeping = require('./Sleeping');
1717var Resolver = require ( '../collision/Resolver' ) ;
1818var Render = require ( '../render/Render' ) ;
1919var Pairs = require ( '../collision/Pairs' ) ;
20- var Metrics = require ( './Metrics' ) ;
2120var Grid = require ( '../collision/Grid' ) ;
2221var Events = require ( './Events' ) ;
2322var Composite = require ( '../body/Composite' ) ;
@@ -59,6 +58,7 @@ var Body = require('../body/Body');
5958 broadphase : {
6059 controller : Grid
6160 }
61+ metrics : { }
6262 } ;
6363
6464 var engine = Common . extend ( defaults , options ) ;
@@ -86,11 +86,6 @@ var Body = require('../body/Body');
8686 engine . world = options . world || World . create ( engine . world ) ;
8787 engine . pairs = Pairs . create ( ) ;
8888 engine . broadphase = engine . broadphase . controller . create ( engine . broadphase ) ;
89- engine . metrics = engine . metrics || { extended : false } ;
90-
91- // @if DEBUG
92- engine . metrics = Metrics . create ( engine . metrics ) ;
93- // @endif
9489
9590 return engine ;
9691 } ;
@@ -134,11 +129,6 @@ var Body = require('../body/Body');
134129 var allBodies = Composite . allBodies ( world ) ,
135130 allConstraints = Composite . allConstraints ( world ) ;
136131
137- // @if DEBUG
138- // reset metrics logging
139- Metrics . reset ( engine . metrics ) ;
140- // @endif
141-
142132 // if sleeping enabled, call the sleeping controller
143133 if ( engine . enableSleeping )
144134 Sleeping . update ( allBodies , timing . timeScale ) ;
@@ -219,11 +209,6 @@ var Body = require('../body/Body');
219209 if ( pairs . collisionEnd . length > 0 )
220210 Events . trigger ( engine , 'collisionEnd' , { pairs : pairs . collisionEnd } ) ;
221211
222- // @if DEBUG
223- // update metrics log
224- Metrics . update ( engine . metrics , engine ) ;
225- // @endif
226-
227212 // clear force buffers
228213 Engine . _bodiesClearForces ( allBodies ) ;
229214
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