How to make an object visible to a specific camera? #3814
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bjkomer
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I want to have objects that are only seen by the main camera but not by the drone cameras (i.e. I can see them from the default camera, but they do not show up when capturing images). Anybody know the best way to achieve this?
In the UnrealEditor there are "Owner No See" and "Only Owner See" checkboxes, so I believe I can use those if I can make the camera the owner of the objects. It looks like the cameras do not exist in the scene at the start, and are created by AirSim when pressing play. Any idea how to change the owner beforehand or after the simulation has started?
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