this won't work reliable (but it should according to the docs): ``` javascript var empty = new Buffer(0) process.stdout.write(empty, function() { process.stderr.write(empty, function() { process.exit(code); }); }); ``` Not all data is flushed when node.js ends and thus another process using its output will not get all written data. It also doesn't help to use something like ``` javascript stream.pipe(process.stdout); stream.push(null); ``` That .end() throws and an finish is never emitted makes using process.stdout/.stderr something like lottery. Also trying to workaround via ``` javascript fs.createWritableStream(null, {fd:1}); ``` leads to another bunch of problems like EAGAIN errors. I would suggest to implement .end() and finish events so that both process.stdout and .stderr behave like any other stream.