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parameter.cpp
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56 lines (53 loc) · 1.6 KB
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/*
* Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* SPDX-FileCopyrightText: Copyright (c) 2025, NVIDIA CORPORATION.
* SPDX-License-Identifier: Apache-2.0
*/
#include "parameter.hpp"
namespace nvutils {
const char* ParameterBase::toString(Type type)
{
switch(type)
{
case ParameterBase::Type::BOOL8:
return "bool";
case ParameterBase::Type::BOOL8_TRIGGER:
return "bool_trigger";
case ParameterBase::Type::FLOAT32:
return "float";
case ParameterBase::Type::INT8:
return "int8";
case ParameterBase::Type::INT16:
return "int16";
case ParameterBase::Type::INT32:
return "int32";
case ParameterBase::Type::UINT8:
return "uint8";
case ParameterBase::Type::UINT16:
return "uint16";
case ParameterBase::Type::UINT32:
return "uint32";
case ParameterBase::Type::STRING:
return "string";
case ParameterBase::Type::FILENAME:
return "filename";
case ParameterBase::Type::CUSTOM:
return "custom";
default:
return "";
}
}
} // namespace nvutils