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Fix blocks not being correctly cleared on logout
See, this refactor is where omissions like this that normally would pass unnoticed stop passing unnoticed.
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osu.Game/Online/API/LocalUserState.cs

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@@ -75,6 +75,7 @@ public void ClearLocalUser()
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localUser.Value = createGuestUser();
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configSupporter.Value = false;
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friends.Clear();
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blocks.Clear();
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});
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}
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