Commit 480a4de
[train] Cleanup Zombie RayTrainWorker Actors (#59872)
Leaking Ray Train actors have been observed occupying GPU memory
following Train run termination, causing training failures/OOMs in
subsequent train runs. Despite the train actors being marked DEAD by Ray
Core, we find that upon ssh-ing into nodes, that the actor processes are
still alive and occupying valuable GPU memory.
This PR:
- Replaces `__ray_terminate__` with `ray.kill` in Train run shutdown and
abort paths to guarantee the termination of train actors
---------
Signed-off-by: JasonLi1909 <jasli1909@gmail.com>
Signed-off-by: Jason Li <57246540+JasonLi1909@users.noreply.github.com>
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>1 parent 39bc94b commit 480a4de
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lines changed- python/ray/train/v2
- _internal/execution/worker_group
- tests
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