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command.go
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75 lines (64 loc) · 2.28 KB
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package console
import (
"github.com/spf13/cobra"
)
const (
// CommandFilterKey should be used as a key to in a cobra.Annotation map.
// The value will be used as a filter to disable commands when the console
// calls the Filter("name") method on the console.
// The string value will be comma-splitted, with each split being a filter.
CommandFilterKey = "console-hidden"
)
// Commands is a simple function a root cobra command containing an arbitrary tree
// of subcommands, along with any behavior parameters normally found in cobra.
// This function is used by each menu to produce a new, blank command tree after
// each execution run, as well as each command completion invocation.
type Commands func() *cobra.Command
// SetCommands requires a function returning a tree of cobra commands to be used.
func (m *Menu) SetCommands(cmds Commands) {
m.mutex.RLock()
defer m.mutex.RUnlock()
m.cmds = cmds
}
// HideCommands - Commands, in addition to their menus, can be shown/hidden based
// on a filter string. For example, some commands applying to a Windows host might
// be scattered around different groups, but, having all the filter "windows".
// If "windows" is used as the argument here, all windows commands for the current
// menu are subsequently hidden, until ShowCommands("windows") is called.
func (c *Console) HideCommands(filters ...string) {
next:
for _, filt := range filters {
for _, filter := range c.filters {
if filt == filter {
continue next
}
}
if filt != "" {
c.filters = append(c.filters, filt)
}
}
}
// ShowCommands - Commands, in addition to their menus, can be shown/hidden based
// on a filter string. For example, some commands applying to a Windows host might
// be scattered around different groups, but, having all the filter "windows".
// Use this function if you have previously called HideCommands("filter") and want
// these commands to be available back under their respective menu.
func (c *Console) ShowCommands(filters ...string) {
c.mutex.RLock()
defer c.mutex.RUnlock()
updated := make([]string, 0)
if len(filters) == 0 {
c.filters = updated
return
}
next:
for _, filt := range c.filters {
for _, filter := range filters {
if filt == filter {
continue next
}
}
updated = append(updated, filt)
}
c.filters = updated
}