|
| 1 | +//! iRacing plugin — reads telemetry via the iRacing SDK shared memory API. |
| 2 | +
|
| 3 | +use anyhow::Result; |
| 4 | + |
| 5 | +use crate::core::TelemetryData; |
| 6 | +use crate::plugins::{GameConfig, GamePlugin}; |
| 7 | + |
| 8 | +#[cfg(windows)] |
| 9 | +use super::shared_memory::IracingSharedMemory; |
| 10 | +#[cfg(windows)] |
| 11 | +use crate::core::VehicleTelemetry; |
| 12 | +#[cfg(windows)] |
| 13 | +use std::f32::consts::PI; |
| 14 | +#[cfg(windows)] |
| 15 | +use tracing::{info, warn}; |
| 16 | + |
| 17 | +pub struct IracingPlugin { |
| 18 | + #[cfg(windows)] |
| 19 | + mem: Option<IracingSharedMemory>, |
| 20 | +} |
| 21 | + |
| 22 | +impl IracingPlugin { |
| 23 | + pub fn new() -> Self { |
| 24 | + Self { |
| 25 | + #[cfg(windows)] |
| 26 | + mem: None, |
| 27 | + } |
| 28 | + } |
| 29 | +} |
| 30 | + |
| 31 | +impl Default for IracingPlugin { |
| 32 | + fn default() -> Self { |
| 33 | + Self::new() |
| 34 | + } |
| 35 | +} |
| 36 | + |
| 37 | +impl GamePlugin for IracingPlugin { |
| 38 | + fn name(&self) -> &str { |
| 39 | + "iRacing" |
| 40 | + } |
| 41 | + |
| 42 | + fn connect(&mut self) -> Result<()> { |
| 43 | + #[cfg(windows)] |
| 44 | + { |
| 45 | + match IracingSharedMemory::open() { |
| 46 | + Ok(mem) => { |
| 47 | + info!("Connected to iRacing shared memory"); |
| 48 | + self.mem = Some(mem); |
| 49 | + Ok(()) |
| 50 | + } |
| 51 | + Err(e) => { |
| 52 | + warn!("iRacing shared memory unavailable: {}", e); |
| 53 | + Err(e) |
| 54 | + } |
| 55 | + } |
| 56 | + } |
| 57 | + #[cfg(not(windows))] |
| 58 | + { |
| 59 | + Err(anyhow::anyhow!( |
| 60 | + "iRacing plugin requires Windows (shared memory is Windows-only)" |
| 61 | + )) |
| 62 | + } |
| 63 | + } |
| 64 | + |
| 65 | + fn disconnect(&mut self) { |
| 66 | + #[cfg(windows)] |
| 67 | + { |
| 68 | + self.mem = None; |
| 69 | + info!("Disconnected from iRacing shared memory"); |
| 70 | + } |
| 71 | + } |
| 72 | + |
| 73 | + fn is_connected(&self) -> bool { |
| 74 | + #[cfg(windows)] |
| 75 | + { |
| 76 | + // Verify the session is still active in case iRacing left the session. |
| 77 | + self.mem |
| 78 | + .as_ref() |
| 79 | + .is_some_and(|m| unsafe { m.is_connected() }) |
| 80 | + } |
| 81 | + #[cfg(not(windows))] |
| 82 | + { |
| 83 | + false |
| 84 | + } |
| 85 | + } |
| 86 | + |
| 87 | + fn is_available(&self) -> bool { |
| 88 | + #[cfg(windows)] |
| 89 | + { |
| 90 | + IracingSharedMemory::is_available() |
| 91 | + } |
| 92 | + #[cfg(not(windows))] |
| 93 | + { |
| 94 | + false |
| 95 | + } |
| 96 | + } |
| 97 | + |
| 98 | + fn read_telemetry(&mut self) -> Result<Option<TelemetryData>> { |
| 99 | + #[cfg(windows)] |
| 100 | + { |
| 101 | + let mem = match &self.mem { |
| 102 | + Some(m) => m, |
| 103 | + None => return Ok(None), |
| 104 | + }; |
| 105 | + |
| 106 | + if !unsafe { mem.is_connected() } { |
| 107 | + // Session ended — drop the mapping so connect() will rescan var headers. |
| 108 | + self.mem = None; |
| 109 | + return Ok(None); |
| 110 | + } |
| 111 | + |
| 112 | + let buf = unsafe { mem.current_buf_offset() }; |
| 113 | + |
| 114 | + let throttle = unsafe { mem.throttle(buf) }.clamp(0.0, 1.0); |
| 115 | + let brake = unsafe { mem.brake(buf) }.clamp(0.0, 1.0); |
| 116 | + // iRacing Clutch: 0 = pedal pressed (disengaged), 1 = pedal released (engaged). |
| 117 | + // Invert so that our model convention (1.0 = fully pressed) is respected. |
| 118 | + let clutch = (1.0 - unsafe { mem.clutch_raw(buf) }).clamp(0.0, 1.0); |
| 119 | + // SteeringWheelAngle: radians, positive = CCW (left). Convert to degrees, positive = right. |
| 120 | + let steering_angle = unsafe { mem.steering_wheel_angle_rad(buf) } * -(180.0 / PI); |
| 121 | + let speed = unsafe { mem.speed(buf) }; |
| 122 | + let gear = unsafe { mem.gear(buf) }; |
| 123 | + let rpm = unsafe { mem.rpm(buf) }; |
| 124 | + let abs_active = unsafe { mem.abs_active(buf) }; |
| 125 | + let track_position = unsafe { mem.lap_dist_pct(buf) }.clamp(0.0, 1.0); |
| 126 | + |
| 127 | + let vehicle = VehicleTelemetry { |
| 128 | + throttle, |
| 129 | + brake, |
| 130 | + clutch, |
| 131 | + steering_angle, |
| 132 | + speed, |
| 133 | + gear, |
| 134 | + rpm, |
| 135 | + abs_active, |
| 136 | + tc_active: false, |
| 137 | + track_position, |
| 138 | + }; |
| 139 | + |
| 140 | + let timestamp = std::time::SystemTime::now() |
| 141 | + .duration_since(std::time::UNIX_EPOCH) |
| 142 | + .unwrap_or_default() |
| 143 | + .as_millis() as u64; |
| 144 | + |
| 145 | + Ok(Some(TelemetryData { |
| 146 | + timestamp, |
| 147 | + vehicle, |
| 148 | + session: None, |
| 149 | + })) |
| 150 | + } |
| 151 | + #[cfg(not(windows))] |
| 152 | + { |
| 153 | + Ok(None) |
| 154 | + } |
| 155 | + } |
| 156 | + |
| 157 | + fn get_config(&self) -> GameConfig { |
| 158 | + GameConfig { |
| 159 | + // iRacing typically uses ±PI radians full lock, but varies by car. |
| 160 | + // 450° is a reasonable UI default (same as ACC/AMS2 convention). |
| 161 | + max_steering_angle: 450.0, |
| 162 | + pedal_deadzone: 0.01, |
| 163 | + abs_threshold: 0.01, |
| 164 | + } |
| 165 | + } |
| 166 | +} |
0 commit comments