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UnitTronTurboPlayer.cpp
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44 lines (37 loc) · 1.46 KB
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//---------------------------------------------------------------------------
/*
Tron Turbo, a simple game
Copyright (C) 2008 Richel Bilderbeek
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//---------------------------------------------------------------------------
// From http://www.richelbilderbeek.nl
//---------------------------------------------------------------------------
#pragma hdrstop
#include <cmath>
#include "UnitTronTurboPlayer.h"
//---------------------------------------------------------------------------
double TronTurboPlayer::deltaAngle = 0.1 * M_PI;
const double TronTurboPlayer::speed = 1.0;
//---------------------------------------------------------------------------
TronTurboPlayer::TronTurboPlayer()
: x(0.0),
y(0.0),
angle(0.0),
nWins(0),
nLose(0),
color(static_cast<TColor>(0)),
keyLeft(0),
keyRight(0)
{
}
#pragma package(smart_init)