How to render a circle on top of the UI at the current cursor position without blocking pointer events to elements below? #10531
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tadeohepperle
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So basically you cant to have a TouchArea on top, that intercepts events, but only the mouve and let the click go trough. Unfortunately, this is not yet implemented. |
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I want to do a very simple thing: render a circle on top of all other UI elements at the cursor position. If the left mouse button is pressed, I want the circle to be red, blue otherwise.
Now the problem is: If I put e.g. a TouchArea over the entire window it blocks pointer events to all elements below, see this example code. How can I get the current cursor position and press status on screen while still being able to interact with all UI elements below?
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