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Fix typos (#108)
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src/content/docs/player/overview/getting-started/architecture.mdx

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@@ -15,11 +15,11 @@ respond to the request by satisfying or rejecting it.
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<PlayerArchitectureDiagram />
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Anything we "ask" the player (more precisely the current provider) to do is simply a
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request as we can't guarantee success or failure, at least from the requestors perspective.
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request as we can't guarantee success or failure, at least from the requestor's perspective.
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Requests are dispatched from child player components via DOM events to the `MediaRequestManager` which
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performs the appropriate actions on the current media provider. The `MediaProviderAdapter` ensures we can
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speak a common language across various providers as the API might differ. After the
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`MediaRequestManager` performs it's tasks, a request is now pending and put into queue. The
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`MediaRequestManager` performs its tasks, a request is now pending and put into queue. The
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media provider will asynchronously notify the `MediaStateManager` that the request was either satisfied
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or rejected. Finally, the state manager will satisfy the request by attaching
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it as a trigger to the media event (e.g., `media-play-request` will be attached to the media `play`

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