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Variables increase price in the store #222

@reyesdark

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@reyesdark

I was checking that the creation of variables that interact with the objects for sale were added.

However, I think it would be necessary to add price variants depending on the value of the variable.

Example:
getItem Item1 {quality}

Where quality can be:
primitive => 0 => 0%
advanced => 1 => 5%
ascending => 2 => 10%

Being able to increase the price by % depending on the quality.

Item1 Price

  • primitive = $5
  • advanced = $5.25
  • ascending = $5.50

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