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[Feature] Send input #68

@marnec

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@marnec

Hi thanks for the MCP,
it would be very cool if the server could send keyboard and/or mouse inputs to a running project.

Ideally it would send the signals directly into godot instead of letting godot catching generic inputs, this would sandbox the mcp server to only a running project. This would require a bridge ( a Godot plugin maybe) listening to an open socket (TCP, websocket) and translating inputs for godot.

This would enable some level of e2e testing capability

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