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Port Media #35

@michael-hawker

Description

@michael-hawker
### Base Porting Checklist
- [x] Component name (to `CommunityToolkit.WinUI.Media`)
- [x] Merge differences from UWP main to WinAppSDK / Uno forks
- [ ] ~~Support for WASM via Uno Platform~~
- [ ] https://github.com/CommunityToolkit/Windows/issues/124
- [ ] https://github.com/CommunityToolkit/Windows/issues/125
### Namespace: `CommunityToolkit.WinUI.Media`
- [x] AcrylicBrush
- [x] BackdropBlurBrush
- [x] BackdropGammaTransferBrush
- [x] BackdropInvertBrush
- [x] BackdropSaturationBrush
- [x] BackdropSepiaBrush
- [x] ImageBlendBrush
- [x] PipelineBrush
- [ ] ~~RadialGradientBrush~~
- [x] TilesBrush
- [x] XamlCompositionBrush
- [x] CompositionObjectExtensions
- [x] AttachedCardShadow
- [x] PipelineVisualFactory
### Namespace: `CommunityToolkit.WinUI.Animations`
- [x] BlurEffectAnimation
- [x] ColorEffectAnimation
- [x] CrossFadeEffectAnimation
- [x] ExposureEffectAnimation
- [x] HueRotationEffectAnimation
- [x] OpacityEffectAnimation
- [x] SaturationEffectAnimation
- [x] SepiaEffectAnimation
### Namespace:  `CommunityToolkit.WinUI.Media.Pipelines`
- [x] Pipeline stuff
- [x] SurfaceLoader
### Known Issues
### Improvements
- [ ] Investigate splitting out the Brushes/Pipeline core to the Composition only Effects package (doesn't rely on Win2D).

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