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12 changes: 12 additions & 0 deletions fs.c
Original file line number Diff line number Diff line change
Expand Up @@ -1903,6 +1903,18 @@ static int FS_ChooseUserDir(userdirmode_t userdirmode, char *userdir, size_t use
if(homedir)
{
dpsnprintf(userdir, userdirsize, "%s/.%s/", homedir, gameuserdirname);
#if defined(__unix__) || defined(__unix)
// Check for darkplaces config paths in this order: ~/.darkplaces, XDG_CONFIG_HOME/darkplaces, ~/.config/darkplaces.
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This encodes a preference order. It prefers ~/.darkplaces if it exists, but creates ~/.config/darkplaces if nothing exists. Please explain this in the comment.

if(access(userdir, F_OK) != 0)
{
// Check if XDG_CONFIG_HOME exists, test if absolute path.
const char *xdgconfdir = getenv("XDG_CONFIG_HOME");
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Note that XDG_CONFIG_HOME may be put on version control, and thus is not appropriate for in particular the dlcache subdirectory.

Any chance that can be fixed first?

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Failing that, I guess ~/.local/share/darkplaces won't be wrong, but also not substantially better.

if(xdgconfdir && xdgconfdir[0] == '/')
dpsnprintf(userdir, userdirsize, "%s/%s/", xdgconfdir, gameuserdirname);
else
dpsnprintf(userdir, userdirsize, "%s/.config/%s/", homedir, gameuserdirname);
}
#endif
break;
}
return -1;
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