-
Notifications
You must be signed in to change notification settings - Fork 112
Fix Negation Purification arithmetic #869
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Conversation
| // public static final ActionRegistryEntry NOT = make("not", | ||
| // new ActionRegistryEntry(HexPattern.fromAngles("dw", HexDir.NORTH_WEST), OpBoolNot.INSTANCE)); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I would just delete this entirely or move the added line down to here
| public static final ActionRegistryEntry GREATER = make("greater", | ||
| new OperationAction(HexPattern.fromAngles("e", HexDir.SOUTH_EAST))); | ||
| public static final ActionRegistryEntry LESS = make("less", | ||
| new OperationAction(HexPattern.fromAngles("q", HexDir.SOUTH_WEST))); | ||
| public static final ActionRegistryEntry GREATER_EQ = make("greater_eq", | ||
| new OperationAction(HexPattern.fromAngles("ee", HexDir.SOUTH_EAST))); | ||
| public static final ActionRegistryEntry LESS_EQ = make("less_eq", | ||
| new OperationAction(HexPattern.fromAngles("qq", HexDir.SOUTH_WEST))); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
unrelated formatting change seems unnecessary?
|
I would prefer the second commit just |
|
probably easiest to do by just squashing all the commits into the first one |
81ae913 to
ca62085
Compare
object-Object
left a comment
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Please also remove the OpBoolNot import from the top of the file, and delete the OpBoolNot.kt file since the class is no longer used.
ca62085 to
ac4807d
Compare
## Added - Added several new player attributes (ported from [Hexxy Attributes](https://modrinth.com/mod/hexxyattributes)), by beholderface in [#823](#823). - Added ancient cyphers, by Robotgiggle in [#838](#838). - Added the ability for wandering traders to sell ancient scrolls, by Robotgiggle in [#837](#837). - Added a creative tab for ancient scrolls, by Robotgiggle in [#837](#837). - Added a config option to disable Greater Teleport item splatting, by TheDrawingCoding-Gamer in [#841](#841). - Added loot tables to generate exactly one random scroll/cypher, by Robotgiggle in [#844](#844). - Added recipes for slate, amethyst, and quenched allay blocks, by KyanBirb in [#903](#903). - hexdoc: Added the ability to load patterns from a JSON file (instead of scraping them from source code with regex), by object-Object in [#911](#911). - Added a new Ancient Pigment and changed the appearance of the default pigment, by Robotgiggle in [#912](#912). ## Changed - Updated the spell circle documentation to clarify their new behavior in 0.11.x, by Robotgiggle in [#814](#814). - Added the recipes for bamboo and cherry staves to the notebook entry, by Robotgiggle in [#814](#814). - Renamed the eval limit mishap from "Delve Too Deep" to "Lost in Thought", and updated the description and error message to match, by Robotgiggle in [#814](#814). - Updated zh_cn translations, by ChuijkYahus in [#799](#799), [#828](#828), [#847](#847), [#913](#913), [#953](#953), [#954](#954), and [#971](#971). - Added apostrophes to Compass' Purification in the notebook, by kineticneticat in [#867](#867). - Updated the description of Ignite to clarify that it works on all entities, by Robotgiggle in [#844](#844). - Improved documentation of iota embedding, by Robotgiggle in [#862](#862). - Documented the behaviour of the Shepherd Directrix when no boolean is present on the stack, by Robotgiggle in [#862](#862). - Changed vectors in the notebook to use parentheses rather than square brackets, by Robotgiggle in [#862](#862). - Changed the rarity of several post-enlightenment items, by Robotgiggle in [#860](#860). - API: Changed the base class of `Mishap` from `Throwable` to `RuntimeException` to reduce the likelihood of server crashes, by navarchus in [#933](#933). - API: Added `@Throws` annotation to several `Action` methods to allow Java pattern implementations to throw mishaps, by navarchus in [#935](#935). - Improved the documentation for the media cube, by object-Object in [#843](#843). - Changed Greater Teleport to mishap when a passenger is immune to teleportation, by Robotgiggle in [#916](#916). - Re-added the slate limit for spell circles, by Stickia in [#909](#909). - Renamed Inverse Tangent Purification II to Inverse Tangent Distillation, by Robotgiggle in [#921](#921). - Massively improved ru_ru translations, by JustS-js and LedinecMing in [#832](#832). - Changed the invalid-pattern mishap to display the offending pattern, by Robotgiggle in [#951](#951). - Changed the invalid-iota mishap to display the type of the offending iota along with the iota itself, by Robotgiggle in [#951](#951). ## Fixed - Fixed missing dependency metadata on CurseForge/Modrinth. - Fixed a freeze when rendering patterns in certain cases, by vgskye in [#800](#800). - Added a missing translation for `hexcasting.subtitles.casting.cast.fail`, by Robotgiggle in [#814](#814). - Fixed incorrect Amethyst Sconce block rotation, by Robotgiggle in [#814](#814). - Fixed Place Block not pulling items from the inventory when available, by garyantonyo in [#812](#812). - Fixed a broken link in A Primer On Vectors, by bearofbusiness in [#877](#877). - Fixed Impulse not increasing its cost for subsequent uses in one cast, by vgskye in [#853](#853). - Added a config option to enable commas between patterns in lists, by Robotgiggle in [#844](#844). - Fixed incorrect cost for Wayfarer's Flight, by Robotgiggle in [#844](#844). - Fixed a bug where some patterns would check for media requirements earlier than expected, by vgskye in [#855](#855). - Fixed some modded fake players being able to overcast infinitely for free, by vgskye in [#854](#854). - Fixed Negation Purification not working on numbers, by Robotgiggle in [#869](#869). - Added a missing translation for the `no_spell_circle` mishap, by Robotgiggle in [#862](#862). - Fixed allays sometimes becoming invulnerable when mindflayed, by navarchus in [#928](#928). - hexdoc: Improved the error message for missing patterns, by navarchus in [#931](#931). - Fixed incorrect rendering for rod variants of cyphers/trinkets/artifacts, by navarchus in [#936](#936). - Fixed several issues related to invalid/overlapping patterns, by object-Object in [#938](#938). - Fixed sticky teleportation (ie. teleporting passengers) not working (again), by Robotgiggle in [#916](#916). - Fixed Greater Teleport sometimes failing with a "moved wrongly" message, by Robotgiggle in [#916](#916). - Fixed incorrect face textures for the Empty and Shepherd Directrix, by Robotgiggle in [#921](#921). - Removed unnecessary error logs when activating a bound Cleric Impetus with its owner offline, by Robotgiggle in [#921](#921). - Fixed the Cleric Impetus becoming unbound when activated with its owner offline, by Robotgiggle in [#921](#921). - Fixed some directrices inadvertently accepting input from their output faces, by Robotgiggle in [#921](#921). - Added a missing translation for providing something other than an entity as the first input to Flay Mind, by Robotgiggle in [#921](#921). - Added several missing translations for config options, by Robotgiggle in [#921](#921). - Clarified the description of Division Distillation, by JustS-js in [#832](#832). - Fixed a bug where some patterns inconsistently checked the lower-north-west corner of blocks for ambit instead of the center, by YukkuriC in [#959](#959). - Fixed Erase Item cost not scaling with stack size, by PoolloverNathan in [#966](#966).
## Added - Added several new player attributes (ported from [Hexxy Attributes](https://modrinth.com/mod/hexxyattributes)), by beholderface in [#823](#823). - Added ancient cyphers, by Robotgiggle in [#838](#838). - Added the ability for wandering traders to sell ancient scrolls, by Robotgiggle in [#837](#837). - Added a creative tab for ancient scrolls, by Robotgiggle in [#837](#837). - Added a config option to disable Greater Teleport item splatting, by TheDrawingCoding-Gamer in [#841](#841). - Added loot tables to generate exactly one random scroll/cypher, by Robotgiggle in [#844](#844). - Added recipes for slate, amethyst, and quenched allay blocks, by KyanBirb in [#903](#903). - hexdoc: Added the ability to load patterns from a JSON file (instead of scraping them from source code with regex), by object-Object in [#911](#911). - Added a new Ancient Pigment and changed the appearance of the default pigment, by Robotgiggle in [#912](#912). ## Changed - Updated the spell circle documentation to clarify their new behavior in 0.11.x, by Robotgiggle in [#814](#814). - Added the recipes for bamboo and cherry staves to the notebook entry, by Robotgiggle in [#814](#814). - Renamed the eval limit mishap from "Delve Too Deep" to "Lost in Thought", and updated the description and error message to match, by Robotgiggle in [#814](#814). - Updated zh_cn translations, by ChuijkYahus in [#799](#799), [#828](#828), [#847](#847), [#913](#913), [#953](#953), [#954](#954), and [#971](#971). - Added apostrophes to Compass' Purification in the notebook, by kineticneticat in [#867](#867). - Updated the description of Ignite to clarify that it works on all entities, by Robotgiggle in [#844](#844). - Improved documentation of iota embedding, by Robotgiggle in [#862](#862). - Documented the behaviour of the Shepherd Directrix when no boolean is present on the stack, by Robotgiggle in [#862](#862). - Changed vectors in the notebook to use parentheses rather than square brackets, by Robotgiggle in [#862](#862). - Changed the rarity of several post-enlightenment items, by Robotgiggle in [#860](#860). - API: Changed the base class of `Mishap` from `Throwable` to `RuntimeException` to reduce the likelihood of server crashes, by navarchus in [#933](#933). - API: Added `@Throws` annotation to several `Action` methods to allow Java pattern implementations to throw mishaps, by navarchus in [#935](#935). - Improved the documentation for the media cube, by object-Object in [#843](#843). - Changed Greater Teleport to mishap when a passenger is immune to teleportation, by Robotgiggle in [#916](#916). - Re-added the slate limit for spell circles, by Stickia in [#909](#909). - Renamed Inverse Tangent Purification II to Inverse Tangent Distillation, by Robotgiggle in [#921](#921). - Massively improved ru_ru translations, by JustS-js and LedinecMing in [#832](#832). - Changed the invalid-pattern mishap to display the offending pattern, by Robotgiggle in [#951](#951). - Changed the invalid-iota mishap to display the type of the offending iota along with the iota itself, by Robotgiggle in [#951](#951). ## Fixed - Fixed missing dependency metadata on CurseForge/Modrinth. - Fixed a freeze when rendering patterns in certain cases, by vgskye in [#800](#800). - Added a missing translation for `hexcasting.subtitles.casting.cast.fail`, by Robotgiggle in [#814](#814). - Fixed incorrect Amethyst Sconce block rotation, by Robotgiggle in [#814](#814). - Fixed Place Block not pulling items from the inventory when available, by garyantonyo in [#812](#812). - Fixed a broken link in A Primer On Vectors, by bearofbusiness in [#877](#877). - Fixed Impulse not increasing its cost for subsequent uses in one cast, by vgskye in [#853](#853). - Added a config option to enable commas between patterns in lists, by Robotgiggle in [#844](#844). - Fixed incorrect cost for Wayfarer's Flight, by Robotgiggle in [#844](#844). - Fixed a bug where some patterns would check for media requirements earlier than expected, by vgskye in [#855](#855). - Fixed some modded fake players being able to overcast infinitely for free, by vgskye in [#854](#854). - Fixed Negation Purification not working on numbers, by Robotgiggle in [#869](#869). - Added a missing translation for the `no_spell_circle` mishap, by Robotgiggle in [#862](#862). - Fixed allays sometimes becoming invulnerable when mindflayed, by navarchus in [#928](#928). - hexdoc: Improved the error message for missing patterns, by navarchus in [#931](#931). - Fixed incorrect rendering for rod variants of cyphers/trinkets/artifacts, by navarchus in [#936](#936). - Fixed several issues related to invalid/overlapping patterns, by object-Object in [#938](#938). - Fixed sticky teleportation (ie. teleporting passengers) not working (again), by Robotgiggle in [#916](#916). - Fixed Greater Teleport sometimes failing with a "moved wrongly" message, by Robotgiggle in [#916](#916). - Fixed incorrect face textures for the Empty and Shepherd Directrix, by Robotgiggle in [#921](#921). - Removed unnecessary error logs when activating a bound Cleric Impetus with its owner offline, by Robotgiggle in [#921](#921). - Fixed the Cleric Impetus becoming unbound when activated with its owner offline, by Robotgiggle in [#921](#921). - Fixed some directrices inadvertently accepting input from their output faces, by Robotgiggle in [#921](#921). - Added a missing translation for providing something other than an entity as the first input to Flay Mind, by Robotgiggle in [#921](#921). - Added several missing translations for config options, by Robotgiggle in [#921](#921). - Clarified the description of Division Distillation, by JustS-js in [#832](#832). - Fixed a bug where some patterns inconsistently checked the lower-north-west corner of blocks for ambit instead of the center, by YukkuriC in [#959](#959). - Fixed Erase Item cost not scaling with stack size, by PoolloverNathan in [#966](#966).
## Added - Added several new player attributes (ported from [Hexxy Attributes](https://modrinth.com/mod/hexxyattributes)), by beholderface in [#823](#823). - Added ancient cyphers, by Robotgiggle in [#838](#838). - Added the ability for wandering traders to sell ancient scrolls, by Robotgiggle in [#837](#837). - Added a creative tab for ancient scrolls, by Robotgiggle in [#837](#837). - Added a config option to disable Greater Teleport item splatting, by TheDrawingCoding-Gamer in [#841](#841). - Added loot tables to generate exactly one random scroll/cypher, by Robotgiggle in [#844](#844). - Added recipes for slate, amethyst, and quenched allay blocks, by KyanBirb in [#903](#903). - hexdoc: Added the ability to load patterns from a JSON file (instead of scraping them from source code with regex), by object-Object in [#911](#911). - Added a new Ancient Pigment and changed the appearance of the default pigment, by Robotgiggle in [#912](#912). ## Changed - Updated the spell circle documentation to clarify their new behavior in 0.11.x, by Robotgiggle in [#814](#814). - Added the recipes for bamboo and cherry staves to the notebook entry, by Robotgiggle in [#814](#814). - Renamed the eval limit mishap from "Delve Too Deep" to "Lost in Thought", and updated the description and error message to match, by Robotgiggle in [#814](#814). - Updated zh_cn translations, by ChuijkYahus in [#799](#799), [#828](#828), [#847](#847), [#913](#913), [#953](#953), [#954](#954), and [#971](#971). - Added apostrophes to Compass' Purification in the notebook, by kineticneticat in [#867](#867). - Updated the description of Ignite to clarify that it works on all entities, by Robotgiggle in [#844](#844). - Improved documentation of iota embedding, by Robotgiggle in [#862](#862). - Documented the behaviour of the Shepherd Directrix when no boolean is present on the stack, by Robotgiggle in [#862](#862). - Changed vectors in the notebook to use parentheses rather than square brackets, by Robotgiggle in [#862](#862). - Changed the rarity of several post-enlightenment items, by Robotgiggle in [#860](#860). - API: Changed the base class of `Mishap` from `Throwable` to `RuntimeException` to reduce the likelihood of server crashes, by navarchus in [#933](#933). - API: Added `@Throws` annotation to several `Action` methods to allow Java pattern implementations to throw mishaps, by navarchus in [#935](#935). - Improved the documentation for the media cube, by object-Object in [#843](#843). - Changed Greater Teleport to mishap when a passenger is immune to teleportation, by Robotgiggle in [#916](#916). - Re-added the slate limit for spell circles, by Stickia in [#909](#909). - Renamed Inverse Tangent Purification II to Inverse Tangent Distillation, by Robotgiggle in [#921](#921). - Massively improved ru_ru translations, by JustS-js and LedinecMing in [#832](#832). - Changed the invalid-pattern mishap to display the offending pattern, by Robotgiggle in [#951](#951). - Changed the invalid-iota mishap to display the type of the offending iota along with the iota itself, by Robotgiggle in [#951](#951). ## Fixed - Fixed missing dependency metadata on CurseForge/Modrinth. - Fixed a freeze when rendering patterns in certain cases, by vgskye in [#800](#800). - Added a missing translation for `hexcasting.subtitles.casting.cast.fail`, by Robotgiggle in [#814](#814). - Fixed incorrect Amethyst Sconce block rotation, by Robotgiggle in [#814](#814). - Fixed Place Block not pulling items from the inventory when available, by garyantonyo in [#812](#812). - Fixed a broken link in A Primer On Vectors, by bearofbusiness in [#877](#877). - Fixed Impulse not increasing its cost for subsequent uses in one cast, by vgskye in [#853](#853). - Added a config option to enable commas between patterns in lists, by Robotgiggle in [#844](#844). - Fixed incorrect cost for Wayfarer's Flight, by Robotgiggle in [#844](#844). - Fixed a bug where some patterns would check for media requirements earlier than expected, by vgskye in [#855](#855). - Fixed some modded fake players being able to overcast infinitely for free, by vgskye in [#854](#854). - Fixed Negation Purification not working on numbers, by Robotgiggle in [#869](#869). - Added a missing translation for the `no_spell_circle` mishap, by Robotgiggle in [#862](#862). - Fixed allays sometimes becoming invulnerable when mindflayed, by navarchus in [#928](#928). - hexdoc: Improved the error message for missing patterns, by navarchus in [#931](#931). - Fixed incorrect rendering for rod variants of cyphers/trinkets/artifacts, by navarchus in [#936](#936). - Fixed several issues related to invalid/overlapping patterns, by object-Object in [#938](#938). - Fixed sticky teleportation (ie. teleporting passengers) not working (again), by Robotgiggle in [#916](#916). - Fixed Greater Teleport sometimes failing with a "moved wrongly" message, by Robotgiggle in [#916](#916). - Fixed incorrect face textures for the Empty and Shepherd Directrix, by Robotgiggle in [#921](#921). - Removed unnecessary error logs when activating a bound Cleric Impetus with its owner offline, by Robotgiggle in [#921](#921). - Fixed the Cleric Impetus becoming unbound when activated with its owner offline, by Robotgiggle in [#921](#921). - Fixed some directrices inadvertently accepting input from their output faces, by Robotgiggle in [#921](#921). - Added a missing translation for providing something other than an entity as the first input to Flay Mind, by Robotgiggle in [#921](#921). - Added several missing translations for config options, by Robotgiggle in [#921](#921). - Clarified the description of Division Distillation, by JustS-js in [#832](#832). - Fixed a bug where some patterns inconsistently checked the lower-north-west corner of blocks for ambit instead of the center, by YukkuriC in [#959](#959). - Fixed Erase Item cost not scaling with stack size, by PoolloverNathan in [#966](#966).
## Added - Added several new player attributes (ported from [Hexxy Attributes](https://modrinth.com/mod/hexxyattributes)), by beholderface in [#823](#823). - Added ancient cyphers, by Robotgiggle in [#838](#838). - Added the ability for wandering traders to sell ancient scrolls, by Robotgiggle in [#837](#837). - Added a creative tab for ancient scrolls, by Robotgiggle in [#837](#837). - Added a config option to disable Greater Teleport item splatting, by TheDrawingCoding-Gamer in [#841](#841). - Added loot tables to generate exactly one random scroll/cypher, by Robotgiggle in [#844](#844). - Added recipes for slate, amethyst, and quenched allay blocks, by KyanBirb in [#903](#903). - hexdoc: Added the ability to load patterns from a JSON file (instead of scraping them from source code with regex), by object-Object in [#911](#911). - Added a new Ancient Pigment and changed the appearance of the default pigment, by Robotgiggle in [#912](#912). ## Changed - Updated the spell circle documentation to clarify their new behavior in 0.11.x, by Robotgiggle in [#814](#814). - Added the recipes for bamboo and cherry staves to the notebook entry, by Robotgiggle in [#814](#814). - Renamed the eval limit mishap from "Delve Too Deep" to "Lost in Thought", and updated the description and error message to match, by Robotgiggle in [#814](#814). - Updated zh_cn translations, by ChuijkYahus in [#799](#799), [#828](#828), [#847](#847), [#913](#913), [#953](#953), [#954](#954), and [#971](#971). - Added apostrophes to Compass' Purification in the notebook, by kineticneticat in [#867](#867). - Updated the description of Ignite to clarify that it works on all entities, by Robotgiggle in [#844](#844). - Improved documentation of iota embedding, by Robotgiggle in [#862](#862). - Documented the behaviour of the Shepherd Directrix when no boolean is present on the stack, by Robotgiggle in [#862](#862). - Changed vectors in the notebook to use parentheses rather than square brackets, by Robotgiggle in [#862](#862). - Changed the rarity of several post-enlightenment items, by Robotgiggle in [#860](#860). - API: Changed the base class of `Mishap` from `Throwable` to `RuntimeException` to reduce the likelihood of server crashes, by navarchus in [#933](#933). - API: Added `@Throws` annotation to several `Action` methods to allow Java pattern implementations to throw mishaps, by navarchus in [#935](#935). - Improved the documentation for the media cube, by object-Object in [#843](#843). - Changed Greater Teleport to mishap when a passenger is immune to teleportation, by Robotgiggle in [#916](#916). - Re-added the slate limit for spell circles, by Stickia in [#909](#909). - Renamed Inverse Tangent Purification II to Inverse Tangent Distillation, by Robotgiggle in [#921](#921). - Massively improved ru_ru translations, by JustS-js and LedinecMing in [#832](#832). - Changed the invalid-pattern mishap to display the offending pattern, by Robotgiggle in [#951](#951). - Changed the invalid-iota mishap to display the type of the offending iota along with the iota itself, by Robotgiggle in [#951](#951). ## Fixed - Fixed missing dependency metadata on CurseForge/Modrinth. - Fixed a freeze when rendering patterns in certain cases, by vgskye in [#800](#800). - Added a missing translation for `hexcasting.subtitles.casting.cast.fail`, by Robotgiggle in [#814](#814). - Fixed incorrect Amethyst Sconce block rotation, by Robotgiggle in [#814](#814). - Fixed Place Block not pulling items from the inventory when available, by garyantonyo in [#812](#812). - Fixed a broken link in A Primer On Vectors, by bearofbusiness in [#877](#877). - Fixed Impulse not increasing its cost for subsequent uses in one cast, by vgskye in [#853](#853). - Added a config option to enable commas between patterns in lists, by Robotgiggle in [#844](#844). - Fixed incorrect cost for Wayfarer's Flight, by Robotgiggle in [#844](#844). - Fixed a bug where some patterns would check for media requirements earlier than expected, by vgskye in [#855](#855). - Fixed some modded fake players being able to overcast infinitely for free, by vgskye in [#854](#854). - Fixed Negation Purification not working on numbers, by Robotgiggle in [#869](#869). - Added a missing translation for the `no_spell_circle` mishap, by Robotgiggle in [#862](#862). - Fixed allays sometimes becoming invulnerable when mindflayed, by navarchus in [#928](#928). - hexdoc: Improved the error message for missing patterns, by navarchus in [#931](#931). - Fixed incorrect rendering for rod variants of cyphers/trinkets/artifacts, by navarchus in [#936](#936). - Fixed several issues related to invalid/overlapping patterns, by object-Object in [#938](#938). - Fixed sticky teleportation (ie. teleporting passengers) not working (again), by Robotgiggle in [#916](#916). - Fixed Greater Teleport sometimes failing with a "moved wrongly" message, by Robotgiggle in [#916](#916). - Fixed incorrect face textures for the Empty and Shepherd Directrix, by Robotgiggle in [#921](#921). - Removed unnecessary error logs when activating a bound Cleric Impetus with its owner offline, by Robotgiggle in [#921](#921). - Fixed the Cleric Impetus becoming unbound when activated with its owner offline, by Robotgiggle in [#921](#921). - Fixed some directrices inadvertently accepting input from their output faces, by Robotgiggle in [#921](#921). - Added a missing translation for providing something other than an entity as the first input to Flay Mind, by Robotgiggle in [#921](#921). - Added several missing translations for config options, by Robotgiggle in [#921](#921). - Clarified the description of Division Distillation, by JustS-js in [#832](#832). - Fixed a bug where some patterns inconsistently checked the lower-north-west corner of blocks for ambit instead of the center, by YukkuriC in [#959](#959). - Fixed Erase Item cost not scaling with stack size, by PoolloverNathan in [#966](#966).
## Added - Added several new player attributes (ported from [Hexxy Attributes](https://modrinth.com/mod/hexxyattributes)), by beholderface in [#823](#823). - Added ancient cyphers, by Robotgiggle in [#838](#838). - Added the ability for wandering traders to sell ancient scrolls, by Robotgiggle in [#837](#837). - Added a creative tab for ancient scrolls, by Robotgiggle in [#837](#837). - Added a config option to disable Greater Teleport item splatting, by TheDrawingCoding-Gamer in [#841](#841). - Added loot tables to generate exactly one random scroll/cypher, by Robotgiggle in [#844](#844). - Added recipes for slate, amethyst, and quenched allay blocks, by KyanBirb in [#903](#903). - hexdoc: Added the ability to load patterns from a JSON file (instead of scraping them from source code with regex), by object-Object in [#911](#911). - Added a new Ancient Pigment and changed the appearance of the default pigment, by Robotgiggle in [#912](#912). ## Changed - Updated the spell circle documentation to clarify their new behavior in 0.11.x, by Robotgiggle in [#814](#814). - Added the recipes for bamboo and cherry staves to the notebook entry, by Robotgiggle in [#814](#814). - Renamed the eval limit mishap from "Delve Too Deep" to "Lost in Thought", and updated the description and error message to match, by Robotgiggle in [#814](#814). - Updated zh_cn translations, by ChuijkYahus in [#799](#799), [#828](#828), [#847](#847), [#913](#913), [#953](#953), [#954](#954), and [#971](#971). - Added apostrophes to Compass' Purification in the notebook, by kineticneticat in [#867](#867). - Updated the description of Ignite to clarify that it works on all entities, by Robotgiggle in [#844](#844). - Improved documentation of iota embedding, by Robotgiggle in [#862](#862). - Documented the behaviour of the Shepherd Directrix when no boolean is present on the stack, by Robotgiggle in [#862](#862). - Changed vectors in the notebook to use parentheses rather than square brackets, by Robotgiggle in [#862](#862). - Changed the rarity of several post-enlightenment items, by Robotgiggle in [#860](#860). - API: Changed the base class of `Mishap` from `Throwable` to `RuntimeException` to reduce the likelihood of server crashes, by navarchus in [#933](#933). - API: Added `@Throws` annotation to several `Action` methods to allow Java pattern implementations to throw mishaps, by navarchus in [#935](#935). - Improved the documentation for the media cube, by object-Object in [#843](#843). - Changed Greater Teleport to mishap when a passenger is immune to teleportation, by Robotgiggle in [#916](#916). - Re-added the slate limit for spell circles, by Stickia in [#909](#909). - Renamed Inverse Tangent Purification II to Inverse Tangent Distillation, by Robotgiggle in [#921](#921). - Massively improved ru_ru translations, by JustS-js and LedinecMing in [#832](#832). - Changed the invalid-pattern mishap to display the offending pattern, by Robotgiggle in [#951](#951). - Changed the invalid-iota mishap to display the type of the offending iota along with the iota itself, by Robotgiggle in [#951](#951). ## Fixed - Fixed missing dependency metadata on CurseForge/Modrinth. - Fixed a freeze when rendering patterns in certain cases, by vgskye in [#800](#800). - Added a missing translation for `hexcasting.subtitles.casting.cast.fail`, by Robotgiggle in [#814](#814). - Fixed incorrect Amethyst Sconce block rotation, by Robotgiggle in [#814](#814). - Fixed Place Block not pulling items from the inventory when available, by garyantonyo in [#812](#812). - Fixed a broken link in A Primer On Vectors, by bearofbusiness in [#877](#877). - Fixed Impulse not increasing its cost for subsequent uses in one cast, by vgskye in [#853](#853). - Added a config option to enable commas between patterns in lists, by Robotgiggle in [#844](#844). - Fixed incorrect cost for Wayfarer's Flight, by Robotgiggle in [#844](#844). - Fixed a bug where some patterns would check for media requirements earlier than expected, by vgskye in [#855](#855). - Fixed some modded fake players being able to overcast infinitely for free, by vgskye in [#854](#854). - Fixed Negation Purification not working on numbers, by Robotgiggle in [#869](#869). - Added a missing translation for the `no_spell_circle` mishap, by Robotgiggle in [#862](#862). - Fixed allays sometimes becoming invulnerable when mindflayed, by navarchus in [#928](#928). - hexdoc: Improved the error message for missing patterns, by navarchus in [#931](#931). - Fixed incorrect rendering for rod variants of cyphers/trinkets/artifacts, by navarchus in [#936](#936). - Fixed several issues related to invalid/overlapping patterns, by object-Object in [#938](#938). - Fixed sticky teleportation (ie. teleporting passengers) not working (again), by Robotgiggle in [#916](#916). - Fixed Greater Teleport sometimes failing with a "moved wrongly" message, by Robotgiggle in [#916](#916). - Fixed incorrect face textures for the Empty and Shepherd Directrix, by Robotgiggle in [#921](#921). - Removed unnecessary error logs when activating a bound Cleric Impetus with its owner offline, by Robotgiggle in [#921](#921). - Fixed the Cleric Impetus becoming unbound when activated with its owner offline, by Robotgiggle in [#921](#921). - Fixed some directrices inadvertently accepting input from their output faces, by Robotgiggle in [#921](#921). - Added a missing translation for providing something other than an entity as the first input to Flay Mind, by Robotgiggle in [#921](#921). - Added several missing translations for config options, by Robotgiggle in [#921](#921). - Clarified the description of Division Distillation, by JustS-js in [#832](#832). - Fixed a bug where some patterns inconsistently checked the lower-north-west corner of blocks for ambit instead of the center, by YukkuriC in [#959](#959). - Fixed Erase Item cost not scaling with stack size, by PoolloverNathan in [#966](#966).
## Added - Added several new player attributes (ported from [Hexxy Attributes](https://modrinth.com/mod/hexxyattributes)), by beholderface in [#823](#823). - Added ancient cyphers, by Robotgiggle in [#838](#838). - Added the ability for wandering traders to sell ancient scrolls, by Robotgiggle in [#837](#837). - Added a creative tab for ancient scrolls, by Robotgiggle in [#837](#837). - Added a config option to disable Greater Teleport item splatting, by TheDrawingCoding-Gamer in [#841](#841). - Added loot tables to generate exactly one random scroll/cypher, by Robotgiggle in [#844](#844). - Added recipes for slate, amethyst, and quenched allay blocks, by KyanBirb in [#903](#903). - hexdoc: Added the ability to load patterns from a JSON file (instead of scraping them from source code with regex), by object-Object in [#911](#911). - Added a new Ancient Pigment and changed the appearance of the default pigment, by Robotgiggle in [#912](#912). ## Changed - Updated the spell circle documentation to clarify their new behavior in 0.11.x, by Robotgiggle in [#814](#814). - Added the recipes for bamboo and cherry staves to the notebook entry, by Robotgiggle in [#814](#814). - Renamed the eval limit mishap from "Delve Too Deep" to "Lost in Thought", and updated the description and error message to match, by Robotgiggle in [#814](#814). - Updated zh_cn translations, by ChuijkYahus in [#799](#799), [#828](#828), [#847](#847), [#913](#913), [#953](#953), [#954](#954), and [#971](#971). - Added apostrophes to Compass' Purification in the notebook, by kineticneticat in [#867](#867). - Updated the description of Ignite to clarify that it works on all entities, by Robotgiggle in [#844](#844). - Improved documentation of iota embedding, by Robotgiggle in [#862](#862). - Documented the behaviour of the Shepherd Directrix when no boolean is present on the stack, by Robotgiggle in [#862](#862). - Changed vectors in the notebook to use parentheses rather than square brackets, by Robotgiggle in [#862](#862). - Changed the rarity of several post-enlightenment items, by Robotgiggle in [#860](#860). - API: Changed the base class of `Mishap` from `Throwable` to `RuntimeException` to reduce the likelihood of server crashes, by navarchus in [#933](#933). - API: Added `@Throws` annotation to several `Action` methods to allow Java pattern implementations to throw mishaps, by navarchus in [#935](#935). - Improved the documentation for the media cube, by object-Object in [#843](#843). - Changed Greater Teleport to mishap when a passenger is immune to teleportation, by Robotgiggle in [#916](#916). - Re-added the slate limit for spell circles, by Stickia in [#909](#909). - Renamed Inverse Tangent Purification II to Inverse Tangent Distillation, by Robotgiggle in [#921](#921). - Massively improved ru_ru translations, by JustS-js and LedinecMing in [#832](#832). - Changed the invalid-pattern mishap to display the offending pattern, by Robotgiggle in [#951](#951). - Changed the invalid-iota mishap to display the type of the offending iota along with the iota itself, by Robotgiggle in [#951](#951). ## Fixed - Fixed missing dependency metadata on CurseForge/Modrinth. - Fixed a freeze when rendering patterns in certain cases, by vgskye in [#800](#800). - Added a missing translation for `hexcasting.subtitles.casting.cast.fail`, by Robotgiggle in [#814](#814). - Fixed incorrect Amethyst Sconce block rotation, by Robotgiggle in [#814](#814). - Fixed Place Block not pulling items from the inventory when available, by garyantonyo in [#812](#812). - Fixed a broken link in A Primer On Vectors, by bearofbusiness in [#877](#877). - Fixed Impulse not increasing its cost for subsequent uses in one cast, by vgskye in [#853](#853). - Added a config option to enable commas between patterns in lists, by Robotgiggle in [#844](#844). - Fixed incorrect cost for Wayfarer's Flight, by Robotgiggle in [#844](#844). - Fixed a bug where some patterns would check for media requirements earlier than expected, by vgskye in [#855](#855). - Fixed some modded fake players being able to overcast infinitely for free, by vgskye in [#854](#854). - Fixed Negation Purification not working on numbers, by Robotgiggle in [#869](#869). - Added a missing translation for the `no_spell_circle` mishap, by Robotgiggle in [#862](#862). - Fixed allays sometimes becoming invulnerable when mindflayed, by navarchus in [#928](#928). - hexdoc: Improved the error message for missing patterns, by navarchus in [#931](#931). - Fixed incorrect rendering for rod variants of cyphers/trinkets/artifacts, by navarchus in [#936](#936). - Fixed several issues related to invalid/overlapping patterns, by object-Object in [#938](#938). - Fixed sticky teleportation (ie. teleporting passengers) not working (again), by Robotgiggle in [#916](#916). - Fixed Greater Teleport sometimes failing with a "moved wrongly" message, by Robotgiggle in [#916](#916). - Fixed incorrect face textures for the Empty and Shepherd Directrix, by Robotgiggle in [#921](#921). - Removed unnecessary error logs when activating a bound Cleric Impetus with its owner offline, by Robotgiggle in [#921](#921). - Fixed the Cleric Impetus becoming unbound when activated with its owner offline, by Robotgiggle in [#921](#921). - Fixed some directrices inadvertently accepting input from their output faces, by Robotgiggle in [#921](#921). - Added a missing translation for providing something other than an entity as the first input to Flay Mind, by Robotgiggle in [#921](#921). - Added several missing translations for config options, by Robotgiggle in [#921](#921). - Clarified the description of Division Distillation, by JustS-js in [#832](#832). - Fixed a bug where some patterns inconsistently checked the lower-north-west corner of blocks for ambit instead of the center, by YukkuriC in [#959](#959). - Fixed Erase Item cost not scaling with stack size, by PoolloverNathan in [#966](#966).
Fixes #868 by changing the HexActions entry for
dwto use OperationAction rather than directly registering it to OpBoolNot