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Make "Starting AoE Caster Item" guarantee that an AoE attack magic item exists (if possible) #1098
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1570a10
Fix mixed tabs and spaces for indentation in Magic.cs. No functional …
markyys 394bf60
Make it clear that you will not be able to receive a caster item if t…
markyys cfe3554
SpellHelper: Add a method which encapsulates the "find all AoE attack…
markyys 2494f54
MagicSpell: Add a method which makes it easy to tell if a given spell…
markyys 9dd0b45
StartingEquipment: Call the "get a list of all AoE attack spells" log…
markyys 231936a
ItemMagic: If we are supposed to start with an AoE attack item and it…
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so that doesn't seem to do what is intended, the aoe spell is placed at the end of the list so it will never be picked, and because it doesn't discriminate it could introduce back excluded aoe spells (like nuke in balanced)
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That's a good point. Is there an existing "exclude spells" utility which could be used to filter the list before picking a new random spell?
And yes, I did think that we may be required to also remove a spell from the pool, good to know.
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as madmartin said you don't need to create a new list, the generated list has already all the valid spells, you need to find the aoe's in that list and move it up