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26.1 Tag List Updates#1264

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misode merged 9 commits intoGamemode4Dev:update-26.1from
runcows:26.1-tags
Feb 28, 2026
Merged

26.1 Tag List Updates#1264
misode merged 9 commits intoGamemode4Dev:update-26.1from
runcows:26.1-tags

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@runcows runcows commented Feb 22, 2026

A bunch of tag list updates.

  • Delete unused #gm4:air and #gm4_teleportation_anchors:vehicles
    • Mixed in here is a change to teleportation anchors in_vehicle predicate. This is used for ignoring shulkers or endermen in vehicles. Predicate does not need to check vehicle type, updated.
  • Replaced custom tags with identical minecraft tags
    • Replaced #gm4:undead with #minecraft:undead
    • Replaced #gm4:boats with #minecraft:boat
    • #gm4:replaceable cannot be fully replaced with #minecraft:replaceable due to MC-261616 (#minecraft:replaceable is missing sculk veins)
  • #gm4_tunnel_bores:not_rail_solid was not taking into account copper chains, it has been updated to use #minecraft:chains. I will make a separate PR to address this for the 1.21.5-1.21.11 branch
  • #gm4_tunnel_bores:rail_replaceable updated to use #gm4:replaceable since it was already targeting the same blocks, save a couple that it should anyway.
  • Squash "required":false entries used for cross version compatibility

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I checked all the changed files; Seems good. What I did not check for is potentially missed tags.

@Bloo-dev Bloo-dev added the quality-update Improves efficiency or structure without affecting functionality of a module label Feb 28, 2026
@runcows runcows mentioned this pull request Feb 28, 2026
@misode misode merged commit d2a9ec8 into Gamemode4Dev:update-26.1 Feb 28, 2026
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3 participants