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Lower buoyancy on parts #3072

@siimav

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@siimav

There's some evidence that this would make water physics behave better with FAR.

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njits23:

There is a difference, but it's quite minor once you're already down.
Initial landing is quite a bit better, though

JadeOfMaar mentioned that 0.7-0.8 would roughly be the sweet spot for parts that need to float but shouldn't be hard to sink. RationalHydroDynamics configs for ref: https://github.com/JadeOfMaar/RationalHydroDynamics/blob/main/GameData/RationalHydroDynamics/RationalBuoyancy.cfg

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