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🐛Setting BufferType.Stream for sample causes it to glitch, repeating it partially #361
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Description
Complete The Items Below
- I have updated the title without removing the 🐛 emoji.
- I searched whether or not an issue already exists for the bug I encountered.
Current Behavior
When playing the attached sample and setting the BufferType to BufferType.Stream the sample playback is glitched, as part of the end of the sample is repeated. This does not occur when using BufferType.Full
Expected Behavior
The sound sample should be played back normally regardless of the BufferType used.
Steps To Reproduce
The code to play back the sample is as follows:
var crunch = new Audio(Path.Combine("audio", "crunch.ogg"), BufferType.Stream);
crunch.Play();
Operating System(s)
Windows
OS Version
10.0.19045
Anything Else
Acceptance Criteria
### The items to complete to satisfy the Definition of Done.
- [x] I have fixed the bug, and everything works as expected.
- [x] I have manually tested the changes to confirm that no bugs or behavior changes were introduced.
- [x] All the unit tests have been executed and passed locally after PR work is complete. _(Why? Refer to 'Additional Information' below.)_
Additional Information:
Unit Tests
Reasons for local unit test execution:
- Unit tests might pass locally but not in the CI environment during the status check process or vice-versa.
- Tests might pass on the developer's machine but not necessarily on the code reviewer's machine.
- If you notice that the test status check has passed but the test failed locally, please notify a project maintainer!
💡Warning💡
If the unit tests pass remotely and are not executed locally, this means we could be letting a bug slip into production.
Though bugs will always exist in some capacity, we should all do our part to help prevent them from happening.
Change Type Labels
| Change Type | Label |
|---|---|
| Bug Fixes | 🐛bug |
| Breaking Changes | 🧨breaking-changes |
| New Feature | ✨new-feature |
| CICD Changes | ♻️cicd |
| Config Changes | ⚙️config |
| Performance Improvements | 🏎️performance |
| Code Doc Changes | 🗒️documentation/code |
| Product Doc Changes | 📝documentation/product |
Priority Type Labels
| Priority Type | Label |
|---|---|
| Low Priority | low priority |
| Medium Priority | medium priority |
| High Priority | high priority |
Code of Conduct
- I agree to follow this project's Code of Conduct
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✅Done