For those who come after, with your friends!
- During battles each player will control their own character, including having to parry and chose actions.
- During exploration, player 1 will have control by default, but any player can take over by pressing START (useful for leveling and choosing equipment for your own characters)
Steam only offers "Remote Play-Together" for games that have built-in coop support, but you can use RemotePlayWhatever as a workaround.
Download the latest release and unzip it in the game folder under ..\Expedition 33\Sandfall\Content\Paks\~mods.
If the ~mods folder does not exist, create it.
The mod is still in the very early stages, if you experience any issues, please file an issue with an exact description and your save game attached.
- Press & hold actions in menus (Learn Skill, Upgrade Attributes, Level Weapon) can currently only be controlled by player 1
- Can also be slightly mitigated by moving the mouse after the held action failed
- Clone this repository
git clone https://github.com/Kouzukii/expedition33-coop.git --recurse-submodules - Download retoc into the project root folder.
- Extract the game's assets into the
./Exportfolder.\retoc.exe to-legacy "GAMEPATH\Expedition 33\Sandfall\Content\Paks" ".\Export" - Start Unreal Engine 5.4 and open
./Sandfall/Sandfall.uproject - Package the project with the Shipping configuration under the
./Sandfalldirectory (Such that./Sandfall/Windows/Sandfall/Sandfall.exeis created) - Build the mod using
dotnet run --project Expedition33Coop.csproj(DotNet SDK 9 is required)
