A library module for the storage and retrieval of modules by a designated tag, in this instance, "Library". For further reference, see CollectionService. It accepts a single parameter — a string representing the target module’s name.
This module is designed to reduce the process of module loading; rather than specifying the full path manually, you need only provide the module’s name.
local ServerScriptService = game:GetService("ServerScriptService")
local LoadModule = require(ServerScriptService:FindFirstChild("ModuleLoader")) --// Your path to module
local ExampleClass = LoadModule("ExampleClass")
local myExampleClass = ExampleClass.new()