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fix: duplicate uuid when spawn riding skeleton#104

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lonelyicer merged 2 commits intomainfrom
fix/duplicate-uuid
Feb 8, 2026
Merged

fix: duplicate uuid when spawn riding skeleton#104
lonelyicer merged 2 commits intomainfrom
fix/duplicate-uuid

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github-actions bot commented Feb 8, 2026

Game Test Results

✅ Success

Metric Value
Total Tests 1
Passed 1
Failed 0
Duration 535.9 ms

Workflow run: #359

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Pull request overview

Adjusts the “riding skeleton/bogged” spawn logic in AbyssMobEvent to address duplicate UUID issues when spawning riders in the Abyss dimension.

Changes:

  • Refactors rider type selection to use a typed List<EntityType<? extends Mob>> instead of a raw array.
  • Switches rider creation to an EntityType#create(...) overload and removes manual setUUID(...).
  • Updates rider equipment and uses startRiding(mob, true).

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@lonelyicer lonelyicer enabled auto-merge February 8, 2026 01:11
@lonelyicer lonelyicer merged commit 9cc07c3 into main Feb 8, 2026
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@lonelyicer lonelyicer deleted the fix/duplicate-uuid branch February 8, 2026 05:48
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2 participants