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C64 - timing(?) problem in The Space is Broken demo #160

@F-RX

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@F-RX

I found a C64 core synchronization problem in Space is Broken - great demo by FAIRLIGHT.
In some scenes, artifacts appear that are not visible on real hardware or in the VICE emulator.
https://csdb.dk/release/?id=234768
https://www.youtube.com/watch?v=M2fCRbLwU74
On C128 the demo works fine.

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