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59 changes: 59 additions & 0 deletions .github/workflows/cmake-single-platform.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,59 @@
# This starter workflow is for a CMake project running on a single platform. There is a different starter workflow if you need cross-platform coverage.
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-multi-platform.yml
name: CMake on a single platform

on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]

env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: 'Release'
DX12: 'ON'
VULKAN: 'OFF'

jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: windows-latest

steps:

- name: Setup Windows 10 SDK Action
uses: GuillaumeFalourd/setup-windows10-sdk-action@v2.4
with:
sdk-version: 26100

- name: Checkout Repository with submodules
uses: actions/checkout@v4
with:
submodules: 'recursive'

- name: Set up Visual Studio environment
uses: ilammy/msvc-dev-cmd@v1

- name: Configure CMake for x64
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -S ${{github.workspace}} -G "Visual Studio 17 2022" -A x64 -DCMAKE_SYSTEM_VERSION=10.0.26100.0 -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DDONUT_WITH_DX12=${{env.DX12}} -DDONUT_WITH_VULKAN=${{env.VULKAN}}

- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --target package

- name: Upload Package Artifact
uses: actions/upload-artifact@v4
with:
name: rtxmg-build-artifacts-package
path: ${{github.workspace}}/build/*.zip

# - name: Test
# working-directory: ${{github.workspace}}/build
# # Execute tests defined by the CMake configuration.
# # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
# run: ctest -C ${{env.BUILD_TYPE}}

4 changes: 4 additions & 0 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,10 @@ cmake_minimum_required(VERSION 3.10)

project(rtxmg LANGUAGES C CXX VERSION 0.9)

if(WIN32)
message(STATUS "Found Windows ${CMAKE_SYSTEM_VERSION} - SDK: ${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}")
endif()

set(CMAKE_CONFIGURATION_TYPES "Debug;Release;RelWithDebInfo;ReleaseAsan" CACHE STRING "Configurations" FORCE)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
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