BALC3 Rework#1789
Merged
DESTROYGIRL merged 11 commits intoNeotokyoRebuild:masterfrom Mar 12, 2026
Merged
Conversation
sunzenshen
requested changes
Mar 7, 2026
Contributor
sunzenshen
left a comment
There was a problem hiding this comment.
The new alt fire and aiming are very fun additions, looking forward to them:
jgr-black-alt-fire.mp4
sunzenshen
previously approved these changes
Mar 7, 2026
Contributor
Author
|
There were conflicts |
sunzenshen
approved these changes
Mar 12, 2026
Contributor
|
We should also give the ghoster a 40 mike mike |
AdamTadeusz
approved these changes
Mar 12, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Description
Long story short, giving the BALC a huge buff and going to nerf it down from there if necessary. Lots of playtester feedback says its not fun to play. Try this on for size
Note that the alt fire went through many different iterations so it might be a bit messy. idk
neoAssets <----------
Toolchain