What happened?
iOS app crashed in production with a stack trace showing OneSignal frames.
Steps to reproduce?
No idea. This is a remote crash report from Crashlytics.
What did you expect to happen?
The library should not cause a crash, regardless of what I may be doing wrong in using it.
OneSignal iOS SDK version
Release 3.12.9
iOS version
16
Specific iOS version
Relevant log output
Crashed: com.apple.usernotifications.UNUserNotificationServiceConnection.call-out
0 libobjc.A.dylib 0x2e18 objc_retain + 8
1 libobjc.A.dylib 0x2e18 objc_retain_x0 + 8
2 OneSignal 0x32714 -[OSObservable notifyChange:] + 72
3 OneSignal 0x23c6c -[OSPermissionState setAnsweredPrompt:] + 80
4 OneSignal 0x20aa0 __69-[OneSignalNotificationSettingsIOS10 getNotificationPermissionState:]_block_invoke_2 + 100
5 OneSignal 0x25e38 __91-[OneSignalUNUserNotificationCenter onesignalGetNotificationSettingsWithCompletionHandler:]_block_invoke + 60
6 libdispatch.dylib 0x24b4 _dispatch_call_block_and_release + 32
7 libdispatch.dylib 0x3fdc _dispatch_client_callout + 20
8 libdispatch.dylib 0xb694 _dispatch_lane_serial_drain + 672
9 libdispatch.dylib 0xc214 _dispatch_lane_invoke + 436
10 libdispatch.dylib 0x16e10 _dispatch_workloop_worker_thread + 652
11 libsystem_pthread.dylib 0xdf8 _pthread_wqthread + 288
12 libsystem_pthread.dylib 0xb98 start_wqthread + 8
Code of Conduct
What happened?
iOS app crashed in production with a stack trace showing OneSignal frames.
Steps to reproduce?
What did you expect to happen?
The library should not cause a crash, regardless of what I may be doing wrong in using it.
OneSignal iOS SDK version
Release 3.12.9
iOS version
16
Specific iOS version
* iOS 16.0Relevant log output
Code of Conduct