Remove non-functional third remap from hmcar#290
Merged
Gymnasiast merged 1 commit intoOpenRCT2:masterfrom Feb 16, 2024
ZeeMaji:hmcar-fix
Merged
Remove non-functional third remap from hmcar#290Gymnasiast merged 1 commit intoOpenRCT2:masterfrom ZeeMaji:hmcar-fix
Gymnasiast merged 1 commit intoOpenRCT2:masterfrom
ZeeMaji:hmcar-fix
Conversation
The haunted mansion cars have an erroneous third remap that doesn't do anything, this remap is only enabled by the invisible cars as they accidentally had the 2nd additional colour flag set rather than the 1st.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
The haunted mansion cars have an erroneous third remap enabled that doesn't do anything, this remap is only enabled by the invisible cars as they accidentally had the 2nd additional colour flag set rather than the 1st which is what the normal car uses. This PR fixes that.
Before:


After: