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Darkness #58

@vVv-AA

Description

@vVv-AA
  1. Cast Darkness
  2. Refresh
  3. Cast Darkness

Result:

Second cast will take 0 (set by first cast) as start time and after darkness wears off it will set time to
0 + ( time_at_second_darkness_expire - time_at_second_darkness_cast)*time_flow.

Expected:

Time must be
time_at_first_darkness_cast + ( time_at_second_darkness_expire - time_at_second_darkness_cast)*time_flow

Same issue will occur this spell is cast by two different units (eg.Rubick Spell Steal)

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