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Storage
Fredrik Ljungdahl edited this page Feb 24, 2025
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Polished Crystal has revamped the Pokémon Storage System:
- It now has 20 Boxes, with a total capacity of 400.
- It now has a UI similar to that in Gen. III and onwards, e.g.:
- Fully visual Box with mini sprites
- Three modes: default, Pokémon relocation mode, Item mode
- Customizable wallpapers
- Box bulk releases
- It no longer requires Saving during Box operations.
- If you catch a Pokémon when the current Box is full, it'll automatically switch to the next Box.
- Bill will give you a reminder call when you either fill up all your Boxes or "overtax" the Box database; in the latter case, he'll further ask you to Save for "garbage collection" of the system.
The space for items has been expanded but still partly limited:
- The player's Bag:
- Items pocket: 75
- Medicine pocket: 37
- Balls pocket: 25 (unlimited)
- Berries pocket: 31 (unlimited)
- The PC's Item Storage System: 40
- Battle Facilities
- Breeding
- Bug-Catching Contest
- Contributing with a list of to-do lists of the project
- Emulators
- End-game
- Friendship
- Gift Pokémon
- GitHub Search
- Headbutt Trees
- Hidden Abilities
- Hidden Grottoes
- Item Locations
- IVs and EVs
- Map Expansions
- Modifications
- Moves
- Nuzlocke
- Overworld Weather
- Phone Contacts
- Pickup
- Pokémon Learnsets
- Pokémon Type, Evolution, Ability, and Stat Changes
- Regional Forms
- Roaming Pokémon
- Shiny Rates
- Storage
- Tips and Tricks
- TMs and HMs
- Trainer Card Level
- Trainers
- Updating Polished Crystal and Save Patching
- Utilities
- Wild Encounters
- Wild Held Items
- Wonder Trade