Fix/fix trophy api + input packets double jump#35
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Keviro merged 2 commits intoversion/1.21.11from Apr 2, 2026
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This pull request introduces several improvements and refactors to the lobby system, focusing mainly on the double jump mechanic and plugin integration. The most notable changes include a complete refactor of the double jump logic to use
PlayerInputEvent, improved parkour plugin detection, and a version bump.Double Jump Refactor:
DoubleJumpListener.kt: Refactored double jump logic to usePlayerInputEventinstead of movement and flight events, added a cooldown window for double jumps, and improved compatibility with parkour and creative/spectator modes.Plugin Integration:
PaperMain.kt: Added detection for thesurf-parkour-paperplugin with the newparkourHookproperty.API Usage Improvement:
TrophyHook.kt: UpdatedopenMenuto use player UUIDs instead of player objects when calling the trophy API.Versioning:
gradle.properties: Bumped the project version from1.21.11-3.0.11-SNAPSHOTto1.21.11-3.0.13-SNAPSHOT.