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term-project-cis410

The core concept of the game involves the player venturing out into an open environment to combat enemies and accruing resources over time. The player is constrained by a day night cycle in which they combat enemies during the day, and return to the hub instance at night to make decisions on items and gear to acquire.

Team Members

  • Seth Tal
  • Zack Johnson
  • Brennan Holmes

Build Contributions

Proof of Concept Build


  • Seth Tal
    • Player Controller
    • Camera Controller
  • Zack Johnson
    • Player Controller
    • Enemy Controller
    • Playtest Environment
  • Brennan Holmes
    • Character Models and Animations
    • Player Controller

Alpha Build


  • Seth Tal
    • Refined player movement
    • Implemented attack functionality
    • Updated enemy AI
  • Zack Johnson
    • Backend for shop system
    • Default UI layout/design
    • Implemented health and stamina bars
  • Brennan Holmes
    • Modelled/rigged all visual assets
    • Animated player and enemies
    • Wrote Ladder script

Beta Build


  • Seth Tal
    • Managed working game systems
    • Tweaked various CS files
    • Improved performance for WebGL
    • Helped design new backend systems for item management/player progression
  • Zack Johnson
    • Designed/implemented a Global Instance to maintain data between scenes
    • Designed/implemented backend and frontend for shop system
  • Brennan Holmes
    • Designed/implemented all environment and item assets
    • Revamped camera system

Final Build


  • Seth Tal
    • Added enemies two the tundra and desert biomes
    • Created UI elements for the score and money systems and helped implement them
    • Added post-processing effects to each of the scenes
  • Zack Johnson
    • Created and implemented the intro and game over screens
    • Designed and implemented the score system and money system
    • Added music and sfx
  • Brennan Holmes
    • Designed/rigged/animated two new enemy models
    • Designed two new weapon models

About

This repo will house the source code for my Team's term wide game dev project for the CIS 410: Intro to Game Programming course at the University of Oregon.

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