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Description
SuperTux version: 0.6.1 beta 1
System information: GNU/Linux
Expected behavior
When I open a custom levelpack and return, the level count is not destroyed.
Actual behavior
When I open a custom levelpack on which I have already completed a few levels, and then I return to the main menu, and go back to the list of levelpacks, the levelpack in question is now suddenly marked as “*NEW*”.
This bug does ont occur in 0.6.0.
Steps to reproduce actual behavior
- Download and install custom levelpack
- Play a few levels
- Return
No matter what you do, the levelpack will be marked as new after you return.
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