Converting minimap coordinates to real NPC positions in Level-5 games
- ✅ Inazuma Eleven Go Light & Shadow
The tool expects the following file structure in your selected map folder:
MapFolder/
├── [mapname].xi # Minimap image file
├── [mapname]_mapenv.bin # Map environment file (optional)
└── mapenv.pck # XPCK archive containing mapenv files (optional)
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Load Map Data:
- Click on "Open"
- Select the folder containing your map files
- The tool will automatically load the minimap image (.xi file) and boundary data
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Navigate the Map:
- Mouse: Hover over the minimap to see coordinates in real-time
- Arrow Keys: Use ↑↓←→ for precise pixel-by-pixel navigation
- Click: Click anywhere to set the arrow cursor position
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Save Points:
- Mouse: Click on the minimap to save a point
- Keyboard: Press Enter while using arrow navigation to save current position
- Saved points appear in the list on the right side
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Manage Points:
- Select points from the list to highlight them in yellow
- Use "Delete Current Point" to remove selected point
- Use "Delete All Points" to clear all saved points
- MapPos: Pixel coordinates on the minimap image (0,0 = top-left)
- NPCPos: Real-world game coordinates for NPC placement
The conversion between these coordinate systems is handled automatically using boundary data from the mapenv files.