Skip to content

Tiniifan/GetNPCPos

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

9 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

GetNPCPos

Converting minimap coordinates to real NPC positions in Level-5 games

Tested Games

  • Inazuma Eleven Go Light & Shadow

File Structure Expected

The tool expects the following file structure in your selected map folder:

MapFolder/
├── [mapname].xi           # Minimap image file
├── [mapname]_mapenv.bin   # Map environment file (optional)
└── mapenv.pck            # XPCK archive containing mapenv files (optional)

Usage

Getting Started

  1. Load Map Data:

    • Click on "Open"
    • Select the folder containing your map files
    • The tool will automatically load the minimap image (.xi file) and boundary data
  2. Navigate the Map:

    • Mouse: Hover over the minimap to see coordinates in real-time
    • Arrow Keys: Use ↑↓←→ for precise pixel-by-pixel navigation
    • Click: Click anywhere to set the arrow cursor position
  3. Save Points:

    • Mouse: Click on the minimap to save a point
    • Keyboard: Press Enter while using arrow navigation to save current position
    • Saved points appear in the list on the right side
  4. Manage Points:

    • Select points from the list to highlight them in yellow
    • Use "Delete Current Point" to remove selected point
    • Use "Delete All Points" to clear all saved points

Coordinate Systems

  • MapPos: Pixel coordinates on the minimap image (0,0 = top-left)
  • NPCPos: Real-world game coordinates for NPC placement

The conversion between these coordinate systems is handled automatically using boundary data from the mapenv files.

About

Converting minimap coordinates to real NPC positions in Level-5 games

Resources

License

Stars

Watchers

Forks

Packages

 
 
 

Contributors

Languages