Spore UI Fixer Framework fixes numerous issues present in Spore's Graphics User Interface, rebalances UI motions for the 60 FPS fix, and provides a basis for other mods to modify the UI more effectively. It also contains optional components that serve as alternative UI scales for editors and the Sporepedia.
- Fixes to UI scaling
- Fixes to part and UI icons
- Fixed typos
- Fixed UI motion for 60 FPS tweak
- Removed gaps in editor UIs
- Rescaled small buttons
- Tweaked Asymmetry cursor
- Added unique VerbTray icons for Spaceships and Colony vehicles
- Rescaled Planner UIs
- 2 options for Editor Palette rescaling
- Optional Adventure Editor Palette rescaling
- Optional Sporepedia rescale
- Optional Civ/Space Communications rescale
- Adds capability for planner categories to have pages
- Adds missing harvester music soundProps
- Adds files for Palette Categories with Subcategories (see Dark injection, Wordsmith, Pandora, etc). These files will no longer need to be included in each mod that uses them, as long as SPUIFF is installed.
- Adds unique VerbTray icons for Large, Medium, and Small plants
- Adds
VerbIconsfolder, which automatically adds all pngs inside as validverbIconImageIDentries. This can be used in any mod as long as SPUIFF is installed.
Spore UI Fixer Framework is compatible with most other UI mods, as it purposefully uses a low priority naming scheme as to be used only as a basis for useful changes, overridden by most others. Mods that directly modify SPUI files will take priority over the ones changed by Fixer Framework.
This mod requires UPE How to run Spore at 60 FPS
To build a UI mod compatible with the fixes provided by Spore UI Fixer Framework, simply download the repository and mount the projects in /SMFX_Project/ to your Sporemodder project as a source.






