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Warhammer: Dark Omen - broken rendering #171

@WinterSnowfall

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@WinterSnowfall

The game appears to not render anything, because of some refcount issues with the underlying DDraw surfaces (so WineD3D). It also appears to be using D3DOP_PROCESSVERTICES TRANSFORM with execute buffers.

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    Wine bugWaiter, there's a bug in my Wined3d3Ancient chinese secretd3d5We've gone back too far!process verticesThe cursed SWVP call that crawls to a halt

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