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Code Editor 2: Inconsistent autocomplete in large document #10346
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ide-bugBugs with the GameMaker IDEBugs with the GameMaker IDEpluginThis issue is in a part of GM which is delivered as a standalone plugin via Package ManagerThis issue is in a part of GM which is delivered as a standalone plugin via Package ManagerprojectThis issue has a sample project attachedThis issue has a sample project attached
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In my main project, autocomplete will randomly include or not include instance variables as I type out the variable name. This seems to only happen in objects with a ton of code/variables, as it doesn't happen in the majority of my objects, even ones with hundreds of lines in create.
This also only seems to happen when typing in the create event. It doesn't happen when I type the same variable names in another event.
GameMaker_47zMwPoET2.mp4
Steps To Reproduce
- Open attached project
- Open oPlayer
- Scroll to line 2090 of create
- Try typing
rush, or typing the name of any of the variables shown above - See that autocomplete will swap between showing or not showing the variables as you type each letter
Which version of GameMaker are you reporting this issue for?
IDE v2024.13.1.193 Runtime v2024.13.1.242
Which operating system(s) are you seeing the problem on?
Windows 10.0.26100.0
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ide-bugBugs with the GameMaker IDEBugs with the GameMaker IDEpluginThis issue is in a part of GM which is delivered as a standalone plugin via Package ManagerThis issue is in a part of GM which is delivered as a standalone plugin via Package ManagerprojectThis issue has a sample project attachedThis issue has a sample project attached
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